Hello, everyone! I am the author of Life of a Wizard, Life of a Mobster, Paradox Factor and the Lost Heir trilogy. As you know, I like choice-heavy, stat-heavy games with brisk descriptions that gets into the meat of the story quickly. Don’t worry, all of my effort is going into finishing Lost Heir 3 before starting anything new.
I have some questions for you!
- Have you played any of my games? If you haven’t, you may not be able to answer all of the questions on this poll.
- Yes, all of them.
- Some of them.
- One of them.
- None of them.
- What are your thoughts about seeing the stat changes while playing?
- I like to see my stat changes.
- I want my stat changes to be hidden.
- As you know, you can’t die prematurely in my games. I do this so everyone can see a full story. Your death never occurs until the end of the game.
- Don’t kill me early. I may not play a second time.
- I don’t mind dying early in a game. I promise to play again.
- My works have more of a game feel to them than some others. The problem then becomes, how difficult should it be?
- Your games are too easy. Make them harder.
- I like the difficulty as it is. It makes me feel a greater sense of accomplishment when I succeed.
- They can be a little too difficult, but I still enjoy playing anyway.
- Sometimes it’s too difficult and this makes me quit in frustration.
- I constantly strive to find the balance between Game and Story. Life of a Wizard was game heavy, but the story was simple. Lost Heir tried to remedy that with more story, but that comes at the expense of less choice in some areas.
- More story. I don’t mind a little necessary railroading.
- Continue with the balance you have found.
- More game. I want to do whatever I want, even if that means less plot.
- I have a unique style that doesn’t match the esthetic vision of the CoG titles.
- I like CoG’s style. You should try to emulate it.
- I like your style. Variety is good.
- I have enjoyed writing a trilogy, but it’s a large commitment. The amount of work that goes into each successive title is staggering due to all of the possible choices that have come from before. Single episode stories are easier to maintain a balance, but they end sooner. Series take longer to write and stand alones can be created faster.
- I like multi-episode games. Write another series, please.
- I like stand-alone games with no sequels. Write another of these, please.
- I enjoyed diving into all of the tropes associated with a concept like I did with Life of a Wizard and Life of a Mobster. But I also enjoyed writing a more traditional story like Lost Heir. What next?
- Write another story based title.
- Write another “Life of a …” title.
- Have you Liked me on Facebook? www.facebook.com/LucidsGames
- Yes, I have Liked you.
- No, because I don’t use Facebook.
- No, for other reasons.
- For those who Like me on Facebook; I try to find the balance of not posting too much, for fear of spamming you, and making sure I post enough, to keep you informed. What do you think?
- Post more stuff.
- Maintain your present balance.
- Post less often.
- Not applicable, since I don’t follow you on Facebook