If I have to pitch this in the elevator, it would be Firefly+Jagged Alliance+Mobile Suit Gundam, set in the space-equivalent of the 17th Century with it’s colonization of the New World and the golden age of piracy.
I wanted to give the player a ‘poor’ opening. In that he/she is something like a gutter rat, struggling for survival at the bottom of the world. That way, the player’s rise in reputation, the player’s rise in power will make it a rewarding experience. I’ve taken one of the earlier opening versions of Vendetta: Rise of a Gangster as inspiration. But it’s turned out meaner and smaller.
Anyway, please check out the game for an extended introduction into the setting.
At the start of Episode 1, the player is a talented Armour (a six meter humanoid mecha) pilot part of the ‘The Exiled Sons’, a poor, on-it’s-knees mercenary company struggling to stay one step above piracy.
This project, as I envisaged at the beginning, is broken into ten episodes, each episode taking at least twenty-thirty minutes to finish. Some episodes are standalones but I imagined story-lines spilling into the continuing episodes. The ‘effect’ of one episode becomes the ‘cause’ in the next. Something like that at least.
Finally, the objective of this project is to essentially improve my writing skills. So any feedback on this aspect of the game is sincerely appreciated.
There is ‘damn’. There is ‘hell’. Perhaps a ‘bullshit’ somewhere too. And a few unfriendly pokes at God.
Also, I’ve only recently picked up choicescript, so there might be more than a few errors.
(NOTE - The tailend of the first episode is still unfinished.)