Best option is letting the guy speak, then having the entire court laugh at him, then cutting his tongue off, then kicking him out into the streets to bleed to death, then sending a thug to beat him to death anyway, all while knowing that the collapse is inevitable and everything he said is 100% true.
This is a unique idea and I am interested in seeing what it will become. Will there be an option to marry a spouse and possibly produce heirs though?
That’s the niche I was going for. I’m delighted that there’s an audience for it.
Yeah, customization is intended to both increase replayability and actually make you care about the city and want to prevent its collapse (or, if you prefer delight in setting up the bonfire a particular way and enjoy seeing how it burns.)
Yes, I wanted to keep the options nicely adaptable so you can mix-and-match, producing fresh combinations with distinct results. You’ll note, for example, that by doing it that way you’ve probably just about optimized both your Cruelty reputation and your Fear with each of the different factions. (Your Love from each of them probably took serious hits though–unless you justified his punishments as being for his blasphemy, in which case the priestesses will Love you even more.)
How do you know it’s true?
Choosing a spouse and producing a new heir are definitely going to be options.
It should be noted that you already have two, though: your 3-year-old son and your ambitious younger brother. Under the right/wrong circumstances, some of the factions might come to see either of these two options as preferable occupiers of the throne than you are and arrange accordingly.
this game looks great look forward to seeing more
Have a lot of potential would love to see more
. Always love a game with politics and something like civ with more flavour.
I love how customizable the city is. And, although the stats seemed to be way too many on my first playtrough, after a while I got the hang of it, and it seems like you can do great things with them. Looking forward to this.
This is a very interesting idea, I personally love the patron deity and the city choices. Will there be diplomatic and war scenes in future updates?
have u seen fate/zero? Gilgamesh would approve…or call you a mongrel and insult you, either way, I LOVE it so there! 
Sorry for the LONG delay, everyone. Boring/exciting work things keep getting in the way, but I definitely haven’t abandoned this!
I have a bit more content to get out soon if I can work out some multireplace errors that I keep getting.
There will definitely be both diplomacy and war, likely in abundance.
I’m not familiar with that. What is it?
Thanks everyone for your continued support. Hopefully I’ll have a small update in the next two days.
@Gregory_Maus i am very interested in this from what i have played this a vary good start i wish you luck with your game
Oh, its anime haha. there’s a character there named Gilgamesh, based on the epic Gilgamesh, anyway, long story short- he was once the king of the Sumerian city, Uruk.
Yeah. I haven’t decided whether the historical Gilgamesh will show up in this game.
gasp ohhhh, but it would be so awesome if he did make an appearance tho! but of course, its all on you, do whatever makes you feel comfortable 
Can we convert religions of opposing cities to our own? And in different ways, effecting how the natives in the other cities feel about it?
Will our dieties also have epithets?
Can we choose what our religious rites/ceremonies are?
Can we choose a common saying in our city? Like what people say to each other when they’re passing each other by or when they say goodbye? Something to add extra uniqueness?
Hey @Yaya1213! I’m not sure if you know this, but making multiple replies runs the risk of the system flagging your comments as spam, and potentially locking the thread.
For everyone’s sake, in the future, please just edit your original post if you have more questions. And if you need to reply to multiple people at once, you can just @ + username the way I did here and they’ll be notified.
Thanks! 
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