In a city ravaged by a mysterious and magical fog, you have to survive its maddening effects, and the horrors that lie within it.
Currently it has roughly 38k words (multiple choices and code included) and the first two chapters are done. I’m pretty much working on it constantly but keep in mind that I’m new to this so it may take me a bit longer than other more talented writers.
Basically the whole thing is inspired by the Fallout: New Vegas dlc “Dead Money”, hence the whole fog thing, but its main theme will be fantasy (eg magic, monsters, and so on)
The whole scenery is supposed to be dark and gruesome at times. Horror-ish but with some comedy here and there.
Romance will be a thing, planning on quite a few too.
So far the character roster is this:
Males
Dean the noble with a “charming” personality
Ben the warrior
Neil the royal guard, Lynn’s twin
Dennel the tinkerer
Tin the herbalist
Atlas
Females
Lynn the farmer, Neil’s twin
Anne the blacksmith
Falmine the huntress and shopkeeper
Sybell the priestess
Either
Morgan the stoic assassin
Non romanceable(?)
Osten the odd trader
Crow the innkeeper
Not 100% sure on the romanceable ones, might change, might not.
Changelog
march 21 2019 (sorry for the slow updates, getting busy over here)
-typos, blah blah blah
-encounters with Anne and Lynn
-added cheat menu
feb 28 2019
-fixed even more typos and consistency errors
-improved chapters with more character details
-added 3 encounters with Tin, Falmine and Dennel
-1/3 of chapter 3 is done(?) ~9k words
-removed Malum and the madness token story arc (might add them back but I really didn’t like how it turned out so far)
jan 26 2019
-fixed more typos
-improved the first chapter even more
-tweaked some classes
-added the second chapter
-added more lore about the creatures and Morgan
-equipment system (implemented but you don’t get to use it for now)
^all thanks to @will and @GoldenSilver (which I forgot to mention, sorry)
-armor and damage resistance systems
-added skill descriptions in the stats menu
-added monster descriptions in the stats menu
-you can now switch between shown and hidden numbers
-added a Haven reputation, morale and soldier count.
jan 6 2019
-fixed minor typos
-improved the first chapter a bit
-added two new initial classes, shapeshifter and tinkerer
-added some lore about Vimm and some of the characters
-added the full(?) roster of main characters, all mentioned, 4 met
What I'm planning
-diversity in initial classes [done]
-diversity in many more additional classes (all having different interactions with certain things)[wip]
-many romance options [roster done, scenes next]
-your story to be defined by your character’s traits and skills
-many endings, some evil some good, you decide [wip]
-tons of things to do, story won’t just be linear, other activities will happen [wip]
-maybe adding nonbinary genders, I’m still not familiar enough with them to use them
-feel free to send suggestions, I want to hear all of them!
Classes:
Initial classes
Rogue mage
Aspiring mage
Trickster
Shapeshifter
Thug
Novice swordsman/woman
Aspiring knight
Trainee assassin
Thief
Arcane thief
Hunter
Pathfinder
Merchant
Tinkerer
Planned classes
Branching off mage:
-Arcane mage, controlling arcane lightnings and mana manipulation
-Warlock, summons, curses
Branching off thief:
Branching off mercenary:
Branching off peasant:
Available for any:
-all of the initial classes minus Pathfinder and Trickster
not many late-game classes planned, that’s why I’d love suggestions of what you’d like to see.
To play the first two chapters, go here: https://dashingdon.com/play/scrido/city-of-fog-wip1/mygame/
If you find any bugs, typos, things that are not displayed correctly (broken lines, things placed on the wrong line, excessive blocks of text, stats increasing but they’re not shown in text or vice-versa) or if you think scene x can be improved or needs to be worked on please do tell! I’m open to criticism.
Got a LOT of other things planned and I’ll do my best to achieve everything that I have in mind. Hope you’ll like it!
As a side-note, I’ve been thinking about adding a map of Haven (the main district the player will spend their time in) as well as a map of the whole city, but well… I suck at art so all I have is a crappy sketch. If anyone knows any software that I could use for such a thing or is willing to go out of their way and draw it by hand I’d be most grateful. Pm if interested/if you know of anything I can use