Hey there! Welcome to my game, it’s been my obsession for the past few months, but I’ve stared at it for so long I don’t even know if it’s good anymore, so I’d love to hear your thoughts.
I’m especially interested in any feedback regarding the rudimentary personality system I have designed for the game. At this point I’d say it’s functional, but it needs a lot of polishing. My ultimate aim is to have you mould the kind of character you choose to play as you make different dialogue and plot choices, which will have relevance not only for you but for the story in a way I can’t really get into.
Aside from that, I guess just your overall thoughts would be invaluable. What did you like? What did you hate? What do you want to see more of? What do you want to see less of? Suggestions for dialogue trees or specific responses at certain points will also be welcomed.
Lastly, the game is genderlocked. That was a difficult decision for me to make as I believe in allowing the player to play as they choose, to the best of my writing and coding ability. I locked it for reasons that tie into the overarching story, the rules of the world I’ve created and way the narrative will flow as I have it planned. I initially said I’d change this if there was significant pushback (so far there hasn’t been any at all, which is great) but unfortunately I don’t think I’ll be able to do that anymore. My reasoning on this will become clear as the story progresses, so if it really bothers you, I hope you’ll stick with me! I really do want to be inclusive, but I also want to do what’s best for the story I wish to tell.
Link Updated, Version 2.1:
Where we begin:
Our story begins 6 years after the Sundered War, a raging worldwide conflict which scarred the earth. At its end an agreement was formed, the Rites of Unification which tied the Fourfold Nations as one, united that such a war may never happen again. You play a young boy in a town called Prairie. Your father died in the war as a conscripted soldier and your mother spends her days waiting for a return that will never come.
But the world is still a fractured place. Peace might reign, but it settles uneasily and old wounds have yet to heal. Change is coming, and with change comes the price of death. Death of the old way as a new one enters, and a song that was once lost, sings a new tune.