It’s been six months since you were attacked, your soul stolen from you. Now you are on a journey to reclaim it, your sister at your side and a few companions willing to aid you. Use the power of the Tether to enhance your allies, amplifying their own power and skill. Make friends, fall in love, or keep everyone at a distance - but you’d better be careful, lest you forget yourself…
This is my first demo, and I think I have most of the problems worked out, but I’m sure there are things I haven’t seen. Please let me know if you run into any technical problems, or if there are any parts of the story that you feel didn’t flow well, had typos, or just could be improved in some way.
I have up to chapter 2 so far. I’m hoping for roughly an update a month, but I imagine that will start getting longer as the game goes on and more branches and variables occur.
Trigger warnings
This story contains profanity, violence, blood, death, and depictions of thoughts and behavior analogous to anxiety, PTSD, and depression so far, with more potential triggers to be added as I write them. If you think additional warnings are needed, please let me know. I also wrote a couple of traumatic flashback scenes for the PC, but currently have the option to disable those (there are only three as of this 08/30/2020 demo anyway, and none of them contain anything plot vital).
Specific feedback requests
While you are welcome to suggest or critique anything, specific feedback I’m looking for is on…
-Inclusion and general thoughtfulness/respectfulness. Were there any points where you felt like there was something offensive, insensitive, or oblivious about the story?
-MC choices: Did you ever feel like there was a choice that would have made sense but wasn’t included, especially in regards to how MC reacts to or feels about a situation? Did the narration ever assert that you felt a certain way when you personally did not?
Party members and RO stuff
Still working out the exact RO setup, but currently I have…
Maya - MC’s adopted sister and confidant. Sweet-natured but mischievous. Female, not romancable.
Gaven - A friendly, straightforward mercenary with a protective streak. Male, can be romanced by male players. Considering adding an aromantic route variation, not decided yet.
Daire - an eccentric, impatient witch who is used to getting her way. Female, currently not romancable, considering an asexual relationship path.
Chall - a timid, ultra pacifist healer with a stubborn side. Male, considering a romance route if player is male, still undecided.
Vianta - a healer-paladin who paradoxically serves the God of Death. Cautious but confident. Female, can be romanced by a character of any gender identity.
Elleth - A thief and con man who gets carried away in his own acting. Bombastic and upbeat. Male, can be romanced by female and nonbinary players.
(once again, this is prone to change as I sort things out)
NOTE: Chapter two is live as of 8/30/20!
Demo - https://dashingdon.com/go/6400
Very official story tumblr that I know exactly what I’m doing with - https://jayffel.tumblr.com/