I’ve created a save manager in Unity 3D game engine that allows you to manage your CoG game’s save files (Steam only). It’s completely open-source and here are its main features:
- You can save your progress manually and/or automatically. By default, the game is automatically saved as you progress through the story (i.e. whenever you progress to the next page of the game) so that you can undo your latest choices
- You can edit your save files (stats etc.) with a built-in save editor
- You can create more than one playthrough for each game. Each playthrough will have its own save files
Available at: https://github.com/yasirkula/UnityChoiceOfGamesSaveManager (Windows executable is included but for Mac/Linux, you have to build the app manually in Unity 3D)
Hope you find it helpful and any feedback is welcome!