For those of you who have been wanting a save system or a way to edit stats and variables in these games, this is the easiest method I have found. This is why I always prefer to play games on Steam.
I’ve created a save manager in Unity game engine that allows you to manage your Choice of Games and Hosted Games game’s save files (Steam only). It’s completely open-source and here are its main features:
You can save your progress manually and/or automatically. By default, the game is automatically saved as you progress through the story (i.e. whenever you progress to the next page of the game) so that you can undo your latest choices
You can edit your save files (stats etc.) with a buil…
Also allows to edit saves. Just in case people don’t have the knowledge to do it manually.
I tried to like your post, but apparently I’ve already used up my daily limit. Thanks for referencing that thread. The more ways to play the games in the way we want, the merrier as far as I’m concerned.