I already have my own preferences, but I think it will be helpful and interesting to get some feedback on this. Which gamebook do you think I should finish writing for the Choice of Games contest? The deadline is in a little over a year, so I’ll only have time to write one. The options are:
Colonising Kepler 62e: Paradox - The prequel of a sci fi series that @andymwhy and I are writing about leaving earth to avoid a cataclysmic asteroid landing and colonising a new world. So far I’ve written about 70k words.
Winter of the Bovine: A fable that I hope to make very long, with choices that can make huge differences in the outcome and journey. It is about being a dairy/veal calf and illustrates the horrors of animal agriculture. So far I’ve written about 5k words.
Journey of the Chess Master: My first realistic fiction endeavor and in it, you get to live your life from childhood up to your senior years. Obviously, you will become a chess Master, but how you do it and the lengths you will go to are all up to you. Will you be a famous chess author, a top tournament player, a famous chess video streamer, a local tutor, or even the world champion? You decide. So far I’ve written about 4k words.
Transitions of Power - Volume Three of Demons Among Men:
After disaster strikes, you are left debilitated in the village of Quader. There, under the care of a warrior, magician, and healer, you manage to slowly recuperate. Meanwhile, yet another new enemy lurks in the shadows, and old acquaintances from Lorden make their own appearances.
As Mendax the demon puts continuous pressure on you mentally, you and your apprentice must find the strength to continue in order to petition to Melithar the Enigmatic. You fear the ancient wizard is the only one powerful enough to defeat this Netherworldian foe. So far I’ve written about 60k words.