[RELEASED] Don't Wake Me Up - A game about love in video games - 01/02/24

I get this when I choose this choice and then I can’t press anything

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I can definitely see how that’s going to drag out Randomtest (which will keep looping until it finally hits the sequence of choices that allows it to proceed) particularly if you do the default recommended 10,000 cycle run through. Unless it’s actually throwing out an infinite loop error, it should be able to complete the test of the space station… it’ll just be taking awhile. Quicktest checks the code from the top down so it shouldn’t be as much effected by a potential loop there?

Supposedly the games published by Hosted Games need to pass a Quicktest and Randomtest check, but I don’t know how stringent they are with that requirement.

They are - it will need to pass in order to be published.

@Baudelaire_Welch For the space station section, I’m not sure how it’s structured in the script, but you could add *if (not(choice_randomtest)) to the incorrect options so that RT goes straight for the correct one - that will cut down on the time it takes to run and makes sure the testing continues through to the next part of the game.

Yeah, I appreciate finding that. I’ll test it out soon.

The game passes the randomtest at least 95% of the time for me.

However it crashes when the game is ‘over’ with what it says is an html error on the ‘Play Again’ / ‘Share with friends’ closing screen. So the tests never run in a loop for me. I think that’s to do with the Cog inherent webscript though?

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i think i found an error?

edit: also encountered the same error when using pistols against anna the insect, as well as when i tried to use words against her (the rapiers branch) to throw her off, and when picking all 3 choices from “kick her off the pedestal” “stab her” “have you had enough” it had the same error

found these too


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and i’m not so sure, but considering technobabble has vocaloids… is this a hatsune miku reference? :eyes:

God this game was hell of a ride… Im gonna have to need a guide lol
Kinda sad I got bad ending for Len but damn, that was hell of a plotwist

just finished ending 5 with asterius and damn. i feel so empty… like i actually trusted the damn narrative and excused asterius’ weird hair as a character design they made for themself… not knowing they’re a damn AI. i got so attached to asterius and i can’t move on! i can’t. it’s making me do multiple runs just to find all the endings and ultimately stick with the one where asterius is the happiest without the mc having to die bc BL studios decided to put them in a fucking hearse and insult the workers fighting against the slumber lol.

but as of right now, i’m going to think of this story for a few hours, let it digest in my system before doing multiple runs lol. i still feel so down after ending 5…

p. s. your story is that good. my brain needs to process after this lmao

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Wow i just finish first chapte and yeah wow. Is this really free i mean this is pretty good first chapter i can’t wait to continue it

In chapter 2 :

In the end, Asterius denies the weapon entirely, saying ${he} wouldn’t know how to use it, even if he had one.

should be

In the end, Asterius denies the weapon entirely, saying ${he} wouldn’t know how to use it, even if ${he} had one.

Here I got the text for the gun instead of the rapier

your Particularly Classy Rapier has shattered in places. Not a lot. You can still use it. Your gun’s barrel is a little bent, only by a few degrees.

This seems to be because in chapter 1 I chose this :

#“You’re not letting me back out of this, are you, Len?”
*set shooter +2

which means that I fullfill all checks for ‘shooter > 0’ and skip checks for the rapier.

In Chapter 3, the chapter gets resetted if you fail to escape but only the chapter specifics variables are resetted, you might want to reset the other stats to their value at the start of the chapter.

In the stats screen most stats are lowered if they exceed 100 but the code for asterius romance lowers the asterius relationship variable instead of the asterius romance. Note also that there is no code for ensuring these stats don’t drop below 0. On that note, putting that code in your choicescript_stats file does mean that your stats can change when you go to look at them. You might want to create temporary stats in the choicescript_stats file and display those instead. An example from the lost heir hosted games :

*temp display_health health
*if (display_health<0)
*set display_health 0
*if (display_health>100)
*set display_health 100

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Hey I played through this game a couple times and while it was a bit buggy here and there I can safely say I got two or three endings depending on how we’re counting Len’s defeat ending as either a part of the blackmailed ending or different from that. The other is of course the ending where I caved into Asterius.

Any estimate when the duel bugs will be fixed? I wanna see if we can get a better ending with Asterius but the only way to progress right now is losing

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okay i did not expect to love this as much as i did after i started i could not stop and played the whole thing through to the end which hit so hard… congrats to all the work you put into this!!!:smiley:

Does anyone have any hints to get Asterius good ending?

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In Chapter 5 :

{CHe} is leaning against an old-school arcade machine

should be :

${CHe} is leaning against an old-school arcade machine

Ah yes, of course, £{Ruko}, you are welcome as well!

and

You make all this so enjoyable, £{Ruko}

should be :

Ah yes, of course, ${Ruko}, you are welcome as well!

and

You make all this so enjoyable, ${Ruko}

“She works very hard as my manager,”

should be

“${CShe} works very hard as my manager,”

but with Asterius, well, it’s what he does.

should be

but with Asterius, well, it’s what ${CHe} does.

In the Wakemeup chapter :

“My, my, what a mess you’ve gotten yourself into, {Ruko}.”

should be :

“My, my, what a mess you’ve gotten yourself into, ${Ruko}.”

In the Dontwakemeupchapter :

${CHe} is a beautiful individual.

should be

${CShe} is a beautiful individual.

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hmm I’m not really sure how to get the other endings does anyone know how many there are?

I barely read few pages, but I already salute you for scratching my Disco Elysium itch with your prose. Hope to see this work published.

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A REALLY good game!!! Love this

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I really appreciate hearing that, it’s a game I admire a lot! Also, I am so surprised every time I hear this. A vast majority of this game’s prose is entirely unedited from how I wrote it when I was 15 years old.

If anyone is interested, I wrote the first 4 chapters when I was age 15-17.

I wrote the bad Len romance ending’s final section where you choose your simulation for eternity at that time as well.

I wrote the Asterius act 5 chapter and the Len act 5 chapter during covid lockdown age 21.

I’ve gradually written the endings since. More intermittently when I started work. I’m 24 now.

It’s been quite hard keeping up with stuff I wrote long ago, the perfectionist in you always thinks you can do better now. But I sort of wanted to finish DWMU no matter what. In a lot of ways, I think it’s the sort of thing that can only be written with teenage escapist fantasy at your heart.

To hear people complimenting such old writing of mine I find truly shocking and amazing. It’s an honour.

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Hey, I’m wondering what the good endings are (specifically, how to get Asterius’ good ending), and how to get them? No matter what I do, I can stop Len at the end lol.

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