Questions about my game concept

I’d like to make a sprawling, epic, high fantasy game in the style of Dragon age and similar things. I recognize that this type of game will make it much harder for sequels to exist, but is this generally something people would like to see, and what are some other considerations for a game like this? What are some other pitfalls to consider? alternatively, what are some things you might like to see in such a game? Personally, I would love to see more intrigue, misdirection, and high fantasy plots, perhaps even unique origins, unique and interesting romancesable characters detailed worldbuilding, etc. Many games have some or most of these factors to varying degrees, but I haven’t found much at the scope I’m looking for.

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