Question about "opposed_pair" and *if commands

Hello
I’ve just added in a stat tracking two opposing stats, and I wanted to ask how exactly I would use them in commands

this is my specific code:

Summary

startup.txt
*create Alignment 50

choicescript_stats.txt
*stat_chart
opposed_pair Alignment
Integrity
Dishonesty
(I didn’t figure out how to add proper indentations in this post)

The question I want to ask is, how do I use the opposing pair in a ‘stat-check’ command

for an example
if I wanted someone to chastise the player for being ‘dishonest’, would I use something like this:

*if Alignment >75%
or
*if Integrity <25%
or
*if Dishonesty >75%

do I use the actual Alignment stat written in my startup, Left being 0 and Right being 100?
or do I just use what name I gave each side with their own percentage?

You would use something like

*if Alignment>50

for checks involving Integrity

and

*if Alignment<50

for checks involving Dishonor.

I would suggest against using stats with capital letters, though.

(The stats Integrity and Dishonor do not exist in code. You add, subtract, and check against Alignment.)

Thanks, this clears up alot