*️⃣ Phantasmagoria: Nightmare's End (WIP)- First 5 chapters released ~157k words so far

I do love riddles… but I also don’t want to get stuck. This works nicely, I think :slight_smile:

Also…

Summary

breath?
‘Footsteps’ is tempting what with the “the more you take, the more you leave behind” but surviving isn’t the only criterion required to be able to walk so…

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Thanks for the feedback @azerty!

Admittedly I was being a little tricky with the possible answers on this one and it almost fits everything there except it needs to be something another person can actually see you’ve left behind after you made it, where as a breath is invisible

If no one gets the right answer I can give it out under a spoiler tag later (and might need to check if the riddle is clear enough.)

Edit: hmm that’s a good point. Let me think if I can tweak it to be better somehow.

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I may be loud, I may be soft,
Fast, rushed or slow,
But for every one that is taken,
Another is left behind as you go.

What am I?

Does this sound any better?
(By the way thanks for pointing that out, it’s hard to write up riddles that have at least a little bit of a rhyme and are tricky enough to be a challenge, yet not confusing because it may not be quite right. If this is still sounding a bit weird let me know and I’ll have another go or use a different riddle in its place :slight_smile: )

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Not weird at all - this phrasing works perfectly - the only ‘issue’ is that it also makes it a lot easier to guess.

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Thanks @azerty! Glad it sounds better. Yes it’s really hard to balance it so it’s not to easy, not to hard and also making sense :face_with_spiral_eyes:

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I read it and I think it’s really good. (I think I got through until the third chapter.) Will be there a good ending? Love interests? How many chapters will your story have?
I wish you the best for your story :grinning:

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Thanks @Queen_Zelda :smiling_face:
Yes a good ending can be possible.
I’m still making some final decisions on how to divide up the rest of the content (and providing I don’t end up adding more) probably approx 7 chapters (+ a mini game that will become available after finishing a playthrough.)
There’s not really love interests in the main game unfortunately, but I am trying to work in the possibility of interacting with 2 of the characters in the main game as kinda RO’s (it’s kind of hard to make them proper live happily ever after type RO’s given what the NPCs in this game tend to be, but we’ll see what readers think about what I’ve done with it and if it works) in the mini game that follows on from the main story once you’ve earned their interest enough as more than a mortal that’s well beneath them to even suggest it and not get immediately shot down (probably literally).

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Please, tell me the Oneiroi is one of them :smiling_face_with_tear: :pray:

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That’s the plan :smile:

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Just wanted to wish you luck with the copyediting and publishing you’re probably working on right now, and letting you know that I’m looking forward to the next update with Phantasmagoria, whenever it’s ready.

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Thanks so much @ChanceOfFire! Sorry the update on this one has been delayed. Got hit with a lot of day work and other life stuff that’s been keeping me busy, and then Raishall was decided to play find the errors with me which took up a chunk of what was supposed to be writing time. Getting a round of editing finished up on Raishall, then can get back to updating this one again :smile:

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Footsteps??

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You got it :smiley:

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Sneak peak
“Well now, it would be only polite to introduce myself,” your attacker states in a voice that trills musically. It has a hypnotic quality that captures your thoughts in a way that you cannot help but stare. “My name is Aello, and you my little mortal are in a whole world of danger… quite literally. But you knew that already didn’t you?”

She regards you with glinting golden eyes, so out of place against the brown speckled skin of an otherwise all to human face. But no human ever sported a covering of dusky feathers, powerful wings or the curved talons of a hawk. She tilts her head in a birdlike fashion as if trying to decide what to do with you next.

Sorry again about the delays on the update. I’ve been slammed for time for over a month and it turns out I needed to write more than expected on the next chapter + also needing to get Raishall fixed as well which has been splitting my time. The next chapter is almost done (just needs a few doggy additions put in- these might be hard to find given how convoluted some of this chapter is. Hopefully not too hard for anyone searching for it in particular) then it’ll need a good round of testing to get all the bugs out.

Given how complicated the upcoming encounter with the harpie became, I’m sure there’s bug city happening so may need a little more of a wait (although maybe I’m wrong and it’ll be a quick edit? Probably not though :P). I really need to remember not to branch and return mutiple story tracks and multiple files like this. Too many if statements that need to be accounted for to prevent bugs for someone of my messy coding tendencies.

Word count estimate of the next chapter is roughly 40k give or take after I give it an edit not including the riddle files which are on top of that.

I’m also pretty much done with building a basic riddle mini game, but probably won’t release it yet as it has some potential kinda spoilers given its set after the events of the main game that I’m not sure if everyone wants to hear before finishing the main game. I’m thinking about making it unlockable once the game has been played though once in the final version for anyone who particularly wants to revisit the harpie’s roost, play more riddle games, win some great prizes^.

^Note: The definition of “great prizes” may differ considerably between players.

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Ok, I’ve got the next chapter written I think :smiley: . It does need a good round of testing and edits though, so I’m unlikely to get it out this weekend. We’ll see how it goes.

I did a rough wordcount of the game including what I have for the unreleased chapters that still need finishing and there’s probably almost 180k in total there (including the minigame) with kind of surprised me. That makes it officially my largest game even in its unfinished state.

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Hi all, I’ve got chapter 5 and the first scene of chapter 6 up along with some other general bug and grammar fixes through the entire game which is almost another 60k words from the last update. It might not seem like it as there are quite a few ways to approach chapter 5, some of which can speed you through the chapter quite quickly in a straightforward way, some of which can send you back and forth for different things like bargaining or fights. (Chapter 5’s almost 40k words without including the riddle files.)

I know riddles aren’t to everyone’s taste so you can change it from free text entry to the choice buttons in the menu, get extra hints, or if you really hate them even just ask for the answer. (I’ve tried to make it accessible to everyone to get through the game without frustration.) I got some great feedback on the last riddle here. If any of the new ones are a bit wonky to understand, please let me know :slight_smile:

Hopefully I’ve successfully debugged it all by now, but as expected it was an annoying file due to all the potential branch and circle backs with added variables thing to enable and disable choices or flavour text. If anyone encounters any weird directs, bugs etc I’d love to hear about it. (And any comments in general about the game or difficulty are also welcome.)

I’ve also completed the mini game that will give access to all the riddle files for those who want them in the form of a game where you revisit Aello and the Oneiroi, but it’s disabled for a bit longer while I double check the last of the bugs are out. (And possibly a bit longer due to potential little spoilers?)

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I just wanted to stop by to say that I am really interested in the game, even if I will probably not read the WIP for selfish reasons ( there are only few horror games and I do not want to get spoiled before the Game is published)

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Totally understand not wanting to get into some WIPs for various reasons.
Thanks @Kaelyn for the comment though. Have a great day :slight_smile:

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Just played through again. I needed some help with the third riddle, but that’s what chatgpt is for.

				*if (crackedrock = "yes") and (treestone != "no")	
					*gosub treelightbar
						
					You close your fingers tightly around the cracked stone. You may only get one more strike with it in its fragile state, you'll have to make it count. 

Going back a little, you need to get rid of the gosub above. There is already another gosub before it, so it was causing two sets of health bars to appear.

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Huh, I didn’t even know ChatGPT could do that! Thanks for the feedback on it. Might need to have a fiddle with it if more people are finding it too challenging. Alternatively there is a setting in the stats menu that can turn the answers on if anyone is getting really stuck. Is it not clear enough to find?

Thank you for the code glitches. I’ll get it fixed. :slight_smile:

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