I’m being toasted in the below thread about back buttons and chapter returns - - -
= Where are the minstrels of Eris? - defenders of causes lost, heroes to those of diminished capacity, utterers of unusual statements and rallying cries! =
So basically if you’re interested in the chapter return/back button discussion, you might be interested in the thread here
Ah @Cataphrak always his own harshest critic.
Your maps look perfectly fine to me, then again I’ve never progressed beyond stick figures myself when it comes to visual arts skills.
In any case they serve their purpose adequately.
@nightcapChoice of Rebels looks like it’s going to feature a map too.
The new Golden Eagle wip also features some rather nice maps.
Just for comparison, here’s @havenstone’s Choice of Rebels map - (stylistically quite different to what we’ve seen from @Cataphrak and what you’ll find on the link @idonotlikeusernames has provided to @Goshman’s Golden Eagle.)
My poor clarity of phrasing. Have reworded - does not bode well for the quality of writing in the Saga. . .
I’m actually just quite impressed that @Goshman has done a couple of maps for his demo. (If anyone can’t be bothered to take a look there’s one for his New World and one for his Old World set within a stats page structure explaining the states and kingdoms.)
@nightcap What if I told you… that you too could create detailed maps. Without any artistic talent involved.
The above link leads to Inkarnate. I sketch my worlds on that these days - whether for stories or for D&D - because it’s very simple and fast to use. And after everything is planned out, I import them and give the maps a personal overhaul. I don’t intend to use the maps currently in the stats page in any finished product, they’re placeholders that will be redrawn at some point.
As far as I know, the folks over there are also open to any finished maps being used in pretty much whatever. Might want to double-check that with them before you do though.
Thanks to the wonderful people at http://inkarnate.com/ for designing such a gods-awfully useful tool for prospective authors to sink dozens of hours into. . . and thanks to @Goshman for dropping in and showing us how it’s done.
Your maps are perfect, Even I understand them. And I never know where I am in games lol. B
worst sense of direction ever. Even in fallout 4 I ending walk backwards and returning Santuary after two hours walking on circles trying to get to Abernaty farm. Your maps are Great. !!! NOT YOUR PERSON NOTES ahhh I always mixture the people names lol
Was the only shape that sprang to mind for a quick example
The site is pretty interesting - It might be possible to take the finished image then run it through photoshop filters to get a bit more of an individual touch on a story’s map.
I don’t think the musical note-shaped land of ‘Euphonia’ is going to make the cut into Blood though. . .
I’m going to merge my timings with the date on the top of the thread soo eeek! I’ve lost time -
Day 12 update
So there are 16 days left before @Lordirish’s exciting CS competition (hope to see some of you there)
I have finished proofing chapter 5 of ‘The Aegis - Blood’ and have proofed half of the larger chapter 6 - meaning 3 1/2 chapters to go before I release the beta.
I’ve trialled a chapter return system (which I believe is allowed if you wish to try to publish under the hosted games umbrella).
We’ve discussed maps, and thanks to @goshman this is looking more achievable - so look forward to this feature possibly appearing in the final stretch before I get you the beta (or maybe in the slightly quieter time after, as I’m not sure you can really ‘beta-test’ a map. . .)
4 hours beauty sleep a night is catching up to me. but it’s great to feel ‘Blood’ getting close.
So thanks all for feeding back and contributing.
And for those who enjoy a bit of steam-punk - if you pull out your phone to check the time, you effectively own a pocket-watch. So behave appropriately minstrels of Eris and don’t be seen in public without your waistcoat.