Hey there, COG community.
Please allow to preface the following with a disclaimer that this “game” is currently at 3000 words, code included. In other words, it takes about 3 minutes to speed through. I would continue to develop it and only then release a chapter, but I’d rather see if anyone takes an interest first. Otherwise, what’s the point - right?
Of Might and Men is a WW2 game where you play as a genderlocked male who joins the Navy to fight the Axis powers. The game begins in your hometown where you join up and get used to navy life in the town barracks. The story will continue on a ship with your comrades, in the POW camps and so on and so forth. The base story is, however, taken from my WW2 vet grandfathers memoirs and stories, so there will be a mixture of seriousness, (terrible) comedy, expletives, etc. No romance probably though, sorry folks. Wherever I am not aware of his experiences, I will fill in th gaps. (Which is all of the story at the moment). I will try to keep the game historically accurate as possible, as it is the only reason there is not even an option to be Female.
Now, I am entirely lost when it comes to coding, choicescript included. That’s why I turned to Chronicler. It’s unstable and I hope to switch to ChroniclerV2 the moment it’s released - for now however, it must suffice.
I do plan on learning choicescript to some degree as even Chronicler requires it to an extent.
If I find choicescript easier as I progress, I will switch over entirely.
The game is currently about 1-2% of the way done after a 2 evenings worth of writing and I have absolutely no clue how often I’ll be updating it.
Sounds -awful- appealing, right?
If you’d like to get a feel for it, go here