New way of showing stats in VtM games.

yep, subroutine. Checked the stats files.

*label CalcDots
*params hold_filled max_filled
*temp total_filled 0
*temp total_unfilled 0
*set show_score ""
*set total_filled hold_filled
*set total_unfilled (max_filled-total_filled)
*label BuildFilledDots
*if total_filled = 0
  *goto BuildEmptyDots
*else
  *set show_score &"●"
  *set total_filled -1
  *goto BuildFilledDots
  
*label BuildEmptyDots
*if total_unfilled = 0
  *return
*else
  *set show_score &"○"
  *set total_unfilled -1
  *goto BuildEmptyDots

this seems to be how it’s done

It’s pretty cool and nicely mimicking the P&P (as far as i remember it)

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