Thank all of you so much for playing it! And for commenting!
As a few people pointed out, there are some… kinks in chapter one that need to (and will be) worked out. Splitting up with Cas, the “trap” not feeling trappy enough, and some other things that I’m personally just not happy with. I worked on chapter one for a long time (and wrote so many versions of it, oh my god) so after a certain point, I had to set it aside as is and move forward. But it is going to be cleaned up and there are going to be some more details/options added and each path is going to be altered at least a teensy bit. That said, I’m glad you guys are bringing those things up so please continue to do so!
@Szaal Thank you! That’s definitely what happened then, because I found a super weird error right after I posted it and fixed that. Unless someone finds something game-breaking, I probably won’t update it again until the end of this week (for some minor stuff that I can add pretty easily) and then when chapter 4 is done (few weeks, hopefully) so I won’t ruin anyone else’s playthrough! Sorry!
As @VenusHeart and some others are wondering about Cas and Auria, some clarification. They haven’t met yet, so they are not in love or like at the beginning of the game or when you first meet either of them. They will get together if you don’t end up with either of them, except if you’ve seriously pursued (one of or both of) them and then changed your mind about being with them. So, if you really wanted to (@Runbunnyrun ), you could get in the middle of that. But you’re gonna have to be dedicated to it.
@Langre That’s just Eloise. Your friendship with her is still high if you picked that option, she’s just a stickler for being professional and so her relationship description (for the bracket you’re in atm) always says “partner.” There’s some mushy crap underneath all that though, promise.
Why am I human???
So fair. I love games in which I can be cool non-humany things. That said, for right now, part of the story is about how you embrace (or don’t) who and what you are when surrounded by other kinds of beings. I tried to be sure and include options that express lots of different feelings about that, but they aren’t as evenly spread out as I’d like, so that’s another aspect of chapter one that’s going to get attention. Sorry. But I hope you can still have fun with it!
@Runbunnyrun, re: flirts/platonic friendship-y options: If it’s something that you stop and think “I’m not sure if this is flirting or just being nice/platonic-and-intimate” then you can definitely click it without worry of being “stealth-manced” (kaidan alenko ). If you want to play a character who just likes to hold hands with your besties, you can. I’m trying to give people a variety of reactions that don’t assume intent, so unless it’s very obviously “I want to flirt with this character” you can assume it’s a platonic interaction (for the purposes of game tracking, anyway).
Also: you don’t have to always flirt with your LI(s) to get with them later. I want it to feel organic. And sometimes, you might not want to flirt. You might have other stuff to say. I’m leaving room for that.
Things I will definitely add ASAP:
- the option to toggle between percentage bars and descriptions for relationships
- character descriptions to codex entries (I considered this originally, but was worried about making the codex pages too overwhelming)
- a save system!!
- gonna find out what’s up with that, @ApplePi and Fix It ; thanks for pointing that out
- will definitely add some customization for the MC; are there any particular options you guys would really like to see/would make you feel more connected to your protagonist? I’ll freely admit that when it comes to CC in IF, I’m always a “can take it or leave it” person, so I’d love some suggestions about what you guys would like
@Takashi_Shin I had a weird dream about Einan (who didn’t have a name at the time) and then when I woke up, I could not get it out of my head. I started it as a short story, but it just never felt right so I re-wrote it… god, dozens and dozens of times. By then, I’d been playing Choice of Games for a little while and one day I was just like “oh. huh. that could work.” It’s been a very… gradual evolution from what it was originally, but he’s stayed almost exactly the same. Also, I’m glad you liked it!!
And again, thanks to all of you! For reading and for commenting; I know it takes time so I appreciate you spending some of it on this!