I am making a new game which is about magic. Mostly about magic not to much stuff about romance but I may include a little but not much. Anyways I am thinking about ways I can make this better and I have got a small description of the game. I have put in stats which are: Fire, Water, Earth, Lightning, Void (Being the rarest and hardest to get in the game for good reason), Divine, Necromancy, Summoning, Illusion, and Healing. I have several skill traits besides the magic and this is the description.
When the world was in peril from immortal beings know as the Voidlords, hero’s raised up to stop them. They succeeded in banishing them to the void once again but at a cost. They all died in the ritual to banish them. The bodies were never found and they were worshiped as heroes of the world. After thirty years pass, the Voidlord incident isn’t to big a deal anymore. Lots of people know magic and they thrive because of it. You live a normal life and hope to become a magician one day. One day, however, changes everything for you as you find yourself going across the lands to become a master of magic.
Yeah so that’s my description of the game but I don’t know if it’s good or not. I’m not trying to win any awards or anything, I’m just making a game for my friends and me (and maybe try to get it to be a game? IDK.) and have fun making it! Any tips or suggestions would be nice as I do want more magic types.