EDIT: I am not sure if Game Developement is the right category, so please move this post if I am mistaken. I know, this is starting to look more and more like a WIP thread, but I really didn’t want to create one before having a playable beta. The things I ask here are mainly used to speed things up during development before actually turning my project into something big.
I am currently working on a game where the main character is not human. To help with that, we have magic.
There are 4 different branches to choose from, and each of them has 4 levels of power (with a total of 16 choices for some scenes later in the game!). They are:
Shapeshifting - The player would be able to simply turn into a human to talk, interact, and even live in human villages.
Psychic Powers - The player would be able to talk to humans inside their heads, kinda like what dragons do in most books.
Illusion - This one is kinda tricky, but I guess the player would be able to make words appear on the ground or something.
Elemental - This is the problematic branch.
I have yet to find a good way of interacting with humans by using elemental magic…
Does anyone have any good ideas to replace this branch or use it to interact with humans?
After showing the early beta build to some close friends, they said that elemental magic was lame compared to Shapeshifting, Psychic Powers and Illusions.
I am looking for suggestions, please don’t be shy, I will give you credit in the final version of the game if the suggestion is good enough ^^
Ask me if you want to know any extra details about anything.