Thank you @stargazer for those, feels good to have someone to talk to on the same basis. I did not grow up speaking English, so it has it’s flaws, when it coming out of my mind. I hope you can tolerate that.
This game does really needs a save system when it is ready for publishing, but I can’t find any that works with *create_array commands. I hope someone will make it.
You have a good idea on achievements, I will not forget that part.
If I may, I might give away what I have planned for this interactive. I have divided the game into 6 parts or phases.
Part One Out
Prologue_ a small introduction into the game’s world.
Part Two Out still needs some adjustments though.
Prep for Coronation_Mc’s background and activities reading their growing kingdom for Mc’s Coronation.
Part Three Currently being worked on
The Coronation__As much as it says that’s what it is, during which time the mc get’s their first direct contact with delegates or leaders of kingdoms on the island.
Part 4 Pending
Allies and Foes_The mc’s choices has consequences. Be it good or bad. I tend to make this part a series of events just showing that
.
The is a possibility of having another part interjected here. Which will dwelve deep into the mc’s personal life. Ooo marriage is it? Mmnah, close to that though.
Part 5 Pending
The Endgame_It is during this part when a new threat would be witnessed. Something bigger than the inhabitants of Nexus Island. And everyone will be exposed to where they stand concerning the matter.
Part 6 Pending
Epilogue_ Though this might be wrapping up the game, it will be a start of a crazy idea I have, Oh that’s what fiction always, is isn’t it. I also intend the game to go on endlessly after this phase, should the mc’s choose to. New threats and isles to conquer. And then some.