@Gower, just as a quick update, I’ve been trying to replicate the “your game is too long” testing error we discussed before since my active scene file crossed 300K words a few days ago.
I can’t. Neither QT nor RT have choked yet – or rather, RT is getting pretty close to the full length of the file before it runs into my unfinished scraps and chokes on those, not on scene size.
I was wondering if it was the upload to Moody.ink that had a size limit, but @EvilChani tells me she didn’t see anything like that in the code.
So I’m a bit baffled. I know I hit some very explicit error message somewhere in the process – I wouldn’t have chosen to split my chaos.txt scene into multiple files otherwise. But so far it hasn’t been rearing its head again. I’ll keep you posted.