Set in a time when Arabia was dominated by jinn and gods, you play as the crown heir of a (mostly) unified kingdom.
The story begins with you imprisoned under the orders of an evil vizier. The vizier knows that you posses a kind of magic that will forever threaten his rule. Therefore you have no prospect of ever being set free.
But by chance, you encounter a snake that promises to give you the keys to your freedom. His only request is that you help him find a special heirloom that he has lost - a measly brass oil lamp. For a chance for freedom, surely that’s a fair trade?
Jinn of Arabia is a historical fantasy inspired by the One Thousand and One Nights and other mythological tales set in the Middle East. Plunge in an adventure where the caravans, spices and spears are plenty.
Will your tale be forgotten in the pages of history? Or will your legend be so memorable that even Scheherazade will speak of it?
- Play as a male or female.
- Choose between four kinds of jinn: ifrit, marid, jann & hinn. And unlock their respective elemental powers.
- Navigate court carefully, making sure to build a strong web of alliances. Or use dread and dare any naysayer to lift a finger against you.
- Be close to your half-siblings or lock them up in gilded cages deep in the walls of the royal harem.
- Own a bird that can carry a grown elephant in its claws as pet! Or stick to a cat.
- Flatter the gods to gain their favour. Or stand your ground and refuse to be their mortal plaything.
So far this is the prologue and part one of chapter 1. It’s about 40k words in total. It’s still rough and will be edited later as I get more confortable with variables.
Link to demo: https://dashingdon.com/go/12208
I’d love to hear your feedback. Anything about the spelling, grammar, and just the general flow of the story is welcome.
And also I’d like to know what you would like to see as the story progresses. I’m not promises that I’ll put everything that is requested but I’ll certainly consider a suggestion that is reasonable and would add value to the story.
*The spelling used in the story is British English.
RO
I’m not done finalising the ROs yet. I do want to make clear that even though this game is focused on politics and alliances, the MC won’t be forced to marry or have kids. There’ll still be consequences on the choice of whether or not the MC marries.
The two RO’s that will presented in the prologue (depending on MCs gender) won’t be forced on the player. You can still choose to marry someone else. Or you can marry the given RO later as a first spouse for political gain.
Content Warning
Language, Violence and Slavery.
I just want to clarify that this wip is mostly fantasy inspired. So the pics I chose (since I’m not much of a descriptive writer) give the general feel about the world.
Link: https://pin.it/3FZTdCG
Changelog
Demo update 05-Jan-23
Rating: 16+