Hey, everyone!
Checking in today with something cooking of my own.
I am still heavily in development on Once in a Lifetime which is code heavy, but I’ve also had the opportunity arise to begin porting a completed novel of mine to ChoiceScript as an adaptation, which significantly reduces load and accelerates development time.
That title is known as…

Seattle’s Gate is an interactive post-apocalyptic RPG built in ChoiceScript. Adapted from my novel (which has been going through the release processes of its own), Seattle’s Gate was originally written in 2017-2018, and focused on two teenagers in a post-apocalyptic Seattle.
Small Snippet Below
The Space Needle has fallen.
Catastrophe has struck Seattle, Washington. Deadly mutations spread a recombinant virus throughout the city in waves, causing the emergence of the ‘undead’.
One by one, regions of the city fall whilst the U.S. Government scrambles in response. Despite public outcry, a bill erecting a permanent containment perimeter around the city emerges, allowing the population to fail from callous governance.
Sixty days later, an unlikely group emerges in allied struggle as they shuffle through the city, desperate to reach the outside.
The question is…
Will you survive?
Attached are two photos from in-development, including work on the Prologue conversion.
Anyways, I am super excited to port the novel to ChoiceScript and am rapidly toiling away at this as the WiP develops.
I do not have a feature list yet as I am adapting this to a game itself, but would love to have a simple poll on interest answers.
POLL QUESTION: Would this title interest you?
- I am so excited for this!
- I would be interested!
- It’s not really my style, so I’m not sure.
- Doesn’t look appealing, really. I might check it out.
- Absolutely not.
Thanks, all!
~Zach


