I’m seeing the words ‘heir’ and ‘prince’, please tell me I’d have the option of an heiress married off to a princess?
It doesn’t matter how political the marriage is, if there is a male anywhere in that equation I’ll just keep walking.
You can play as any gender you want, male, female and non-binary (and a secret fourth thing, where you can customize your pronouns). But sadly it looks like you’ll be walking away since the prince is not gender selectable. It might help knowing that you do not have to be romantic or even platonic towards them, even aggressive or disapproving and unhappy about the whole situation, but if not, that’s understandable too
It’s your choice but I’m dissapointed.
While that is the least I would expect I’m still going to pass.
I was thinking about writing a “lost space traveler must find their way back to Earth” kind of story. I’m still not sure if want to make it a hosted game or a traditional novel. I know sci fi isn’t the most popular genre in the COG community
Nothing is set in stone right now but my premise goes something like: Thousands of years after an apocalyptic war you wake up from cryo-sleep in a distant star system and have no way to find your way back to Earth. You can’t establish communications with Earth and you don’t know if humanity even survived. Your only chance to find your way home is to enlist the help of the many strange aliens you’ll meet in this far-flung corner of the galaxy.
Some ideas for characters I’ve got:
- posh, arrogant, matriarchal insect aliens
- drunken pig aliens who like to fight
- super-intelligent mold
- environmentalist robots
- space pirates, because space pirates
Is this a story anyone would be interested in reading?
I love this idea! I hope you decide to make an IF instead of a traditional novel. In my opinion, we desperately need more scifi IFs.
Still in the early stages. But thank you!
hello friend ,
i am jaydeep from india.
many of you might know me or not, from last one year i am working on my game, i haven’t completed it yet, i want somenone from india who can help me to complete my project.
Hello everybody
So I was mulling about an idea for a CoG, but there are two ways to write it and I want some input on which version people like better :))
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The hero gets hurt in a fight and drags their way to the villain’s door, “For whatever it’s worth…I trust you.”
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The villain gets hurt in a fight and comes knocking on the hero’s door, “I didn’t know where else to go.”
- The hero gets hurt and seeks out the villain
- The villain gets hurt and seeks out the hero
0 voters
The two versions are very similar I know, and yet I see them branch out entirely different. Let me know what you think!
The characters and their dynamics
Right, I want to muddle the characters’ differences as I feel a lot of superhero vs villain stories are very black and white. These characters are… not that different after all, living in a morally grey world where they’ve come to some sort of understanding. It’s why the hero doesn’t immediately turn in the villain when they show up, why the villain seeks out the hero for help…because the rest of the world only sees black and white and they see each other as just tired people.
I haven’t decided yet on appearances and physicalities like that.
Would we be playing as the hurt or the other one?
I wanted to write it so you can play as both (one at a time ofc, and the other character that isn’t being played in that playthrough would then be preset except for gender) but if it’s the villain or the hero that is hurt is what I need to determine!
It’s kind of like a play on perspectives :))
Dual protagonist sounds as an interesting idea, but what you have now feels very… general and sort of like a writing prompt. What sort of villain and hero are we playing as, where are they and how did they end up like this? Are they former friends torn between opposite sides, oppose each other ideologically, just plain despise each other? What sort of great vegetables will come crawling to each other’s doors?
I get that it feels like a shallow concept rn, and I do plan to try my most at making it a deep feeling and engaging story. But it would be a short story (50k words or so idk) as I want to evolve my writing before I start bigger projects. There would be mentions of a past between the characters, how they met and such, but the story would a ‘one shot’ thing with the events being sorely that moment of connection between two opposing characters
I’d definitely be interested in something like this.
Sometimes I just get a craving for something I can play through on my lunchbreak, so if you can get that genuine emotional connection I’d be very interested in reading it
Yeah, but right now I don’t know anything about the characters save for their narrative roles. You have mentioned presets for the character - can you expand on that? I feel it’d help to ground the characters in your short story.
Right, I want to muddle the characters’ differences as I feel a lot of superhero vs villain stories are very black and white. These characters are… not that different after all, living in a morally grey world where they’ve come to some sort of understanding. It’s why the hero doesn’t immediately turn in the villain when they show up, why the villain seeks out the hero for help…because the rest of the world only sees black and white and they see each other as just tired people.
I haven’t decided yet on appearances and physicalities like that.
Long answer sorry lol
No, it helped a lot! I feel with this your idea gets more ground and personality, so I think it’d be for the best to add these details to the original check. I always find general prompts without any underlying narrative hard to attach to - it’s why I was never that good with writing prompts in general.
Thanks for the suggestion, I’ll do that rn ;))
I was just wondering
- Maybe, if story and characters are well written
- Maybe, if there are significant choices/branching
- Maybe, if there is still a bit of customization
- No. I’m not interested.
0 voters
This make me think of the “choice your own adventrure” books i read as a child (“elige tu propia aventura” since i speak spanish) or the telltale games, where the character already exists and is defined but we choose what we do in the story
I Think one of the most deciding factors on why people would read a character locked story is their gender. I don’t mind locked characters, but I could never play as a woman or nb, so I’ve never read female-locked stories. If the only customisation was gender and all else was preset, I would still read it :))