There’s already a topic out there with some information regarding this. But to spare you the trouble of searching.
Fawkes gave his experience with this. And it goes as follows:
Hello! I’m one of the WIP authors on here who uses Patreon! Perhaps if I share my own personal experience with having a Patreon, I can clear some things up for anyone who’s curious!
Before I made my Patreon, I checked in with @jasonstevanhill about whether what I was planning to do or not was okay. Let me go dig that conversation up.
On another topic
Hi there!
I know that COG prohibits writers from having a donate button of some sort on their game — that you cannot profit off a game unless you purchase a license or publish with Hosted Games — but I also know that COG has (passively?) allowed writers to have Patreons.
My question is: What exactly are the limitations on having a Patreon as someone working on a ChoiceScript game?
Thank you for your time!
On another topic
You can’t sell copies of the game, or sell advertisements around the game.
If you use Patreon to create peripheral materials, that’s fine. If you just use Patreon to support yourself while making the game, that’s fine. But you can’t promise or sell anything that directly involves us or that infringes on the product that we would be selling on your behalf.
Does that make sense?
On another topic
That does help. I have one follow-up, though: Are you allowed to offer the chance to alpha test a game as a Patron reward when it is understood that the content they are testing/playing will eventually be publicly available for beta testing?
On another topic
I don’t see why that would be a problem.
How I have my Patreon set up is that Patrons of a certain Tier get access to what I call the “Alpha Preview” version of the game — the version of the game that includes much of, if not all, the same content of the version I give to my alpha testers. They’re able to see new scenes as they’re added instead of waiting for the public chapter-based update.
Everything in the Alpha Preview Version will eventually become publicly available to everyone, so they’re not paying for this content. Additionally, supporting me on Patreon is not the only way to get early access to this content — becoming one of my alpha testers is another route, and one does not have to be a Patron to be a tester.
While I’m fairly certain most of my Patrons support me for access to this Alpha Preview version, I do offer other perks, such as a monthly Q&A where nothing is off-limits and I answer spoilerly questions, as well early or even exclusive access to supplemental content (such as the name generator and naming guide, as well as art/speedpaint of a romance option).
I also personally have my Patreon set up so my Patrons are only ever charged when I create this supplemental content. This is to keep them from paying just for access to the Alpha Preview version — something which I would feel weird about — and it also means they only pay when I make good on my promise to create content for them.
All in all, I’ve found Patreon to be a very rewarding experience as an author.
The support I receive from my Patrons — both financial and otherwise — is incredible and utterly invaluable. I am now able to get more feedback on my game on a scene-to-scene basis, which really helps motivate me, and I am better able to handle IRL issues because of the funds I get from Patrons.
Patreon has been incredibly rewarding for me, and I’m very grateful to Jason for allowing authors to use this platform to support themselves. I strongly encourage anyone considering Patreon to take the plunge and make one.
You can always check in with staff if you’re unsure whether how you’re planning to utilize Patreon breaks any rules or not.