Just a quick query regarding getting a game from idea to actually being released, apologies if there’s an existing thread regarding this but I couldn’t find one.
I’ve been reading / playing the CoG and Hosted games for a couple of years now and I love them. Kudos to any of the authors for the great work they do btw I’ve found myself in a position where I’ve got a bit more free time on my hands and really want to have a go at making my own game. Trawling forums I’ve seen literally hundreds of WiP threads many from years ago, but I know of only around 20-30 hosted games released. My question is is there something preventing these works from being hosted? Or do people struggle to complete their project? Are a lot of them refused by CoG / Hosted games and if so are there any major pitfalls people are finding that’s preventing them being hosted or finished? Or is it just that the guys are up to their necks in submissions and it’s taking time to edit / process them?
I’d just like to find out because I’d really like to have a go at writing a game but I’d hate to invest loads of time into something which is destined to never see the light of day?
Any advice / insights / experiences would be appreciated