Hosted Games on PC/Steam

First, this is not the place to discuss piracy folks.

Now back to the topic:
This is a continuation from another thread -

The focus should be on growing your audience and reaching those you would normally not reach through the most developed “common” pathway.

CoG spends a lot of time and effort to jump through Apple’s hoops which never end and always change. Just to stay in the same place you have to work and spend effort.

It is my feelings that despite the initial barriers to Steam, that the long-term payout for everyone involved would justify the efforts. It is a lot less effort than trying to keep the Apple gatekeepers happy month-to-month. At least from my experiences.

Also with regards to Steam - several AAA producers trying to force their proprietary gateways onto PC users and there is a backlash against these efforts.

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