HOLY ORDOS
current version: 0.4.1 [2020/08/05]
Brand New Update: Chapter 3 Part 1 added 2020/08/05, see changelog for full details
What is this game: Holy Ordos is a fanfiction text-only RPG based in the science fiction setting of Warhammer 40,000. It is based specifically on the now out of print pen-and-paper RPG Dark Heresy (1st Edition).
Story Premise: It is the 41st millennium, In the galaxy spanning Imperium progress has been replaced with near complete stagnation, embodying the worst elements of theocratic feudalism. Threats to the Imperium are countless - aliens without, malcontents within, and most disturbingly, the daemonic entities of a parallel dimension which interpenetrates physical reality
You play an âInquisitorial Acolyteâ, an operative of the Inquisition - secret police of the Imperium, from recruitment to whatver your eventual fate might be.
Features:
- RPG mechanics - earn experience and spend it to customize your character. (I donât think this has been done to this extent in a choicescript game ever)
- Serve the Inquisition to uncover a terrible secret about the galaxy. Fight daemons, cults, corporate cartels and the stifling bureaucracy of the Imperium of Man.
- Wield the deadly powers of the warp.
- Attempt to maintain your sanity when faced with the horrors of the galaxy, or embrace them.
- Feel the corrupting influence of chaos seep into your body and mind.
- Purge heretics
- Chill out with your companions and uncover their secrets
Progress v0.4 update:
- Character creation is done
- Introduction Is done
- Chapter 1 is done
- Interlude 1 is done
- Chapter 2 is done
- Interlude 2 is done
- Chapter 3 is 60% done
CHANGELOG
V 0.4 2020/08/05
Chapter 3: Brand new game section based on the âHouse of Dust and Ashâ module for Dark Heresy
â68 000 new words
âExplore two whole new areas
âUse your new skills and talents
âUse your new weapons
Other Changes
Additions
âAbility to replay new section after finishing (no need to save)
âDiary: allows personality thoughts on actions in interlude 1 and 2. In-text questions only.
âSome changes to stat screen to make things more compact
âAdded missing farkosia text for interlude 2
âSmall additions and changes to Character Creation
âModified paranoia interactions for Chapter 1
âReworked manuals section so that it is more intuitive.
âSettings menu in stats: images can now be disabled in case you find them buggy; progress bars can be used for characteristics instead of numbers.
âSome missing text during the strophes manor assault.
Bugfixes
âFinally fixed a persistent armor bug in chapter 2 that caused you to lose your armor
âFixed yet another armor bug to do with variable naming
âSpelling mistake corrections in Character Creation
âSpelling mistakes corrected in Interlude 1
âSome * if errors corrected in chapter 1
âFixed a bug with the âjadedâ talent in chapter 1 where specialist text was not displaying
âFixed considerable bugs in interlude 2
âFixed a bug with melee weapon re-arming
V 0.3.4 2020/07/16
Bugfixes:
âMinor corrections to chapter 2 text
âMinor corrections to Interlude 1 text
âMinor changes to âbooksâ
âMinor changes to armor and weapons naming.
âFixed a skip forward bug in chapter 2
v0.3.3 2020/07/13
Bugfixes:
âCorrected formatting error in chapter 1 orders
âCorrected reputation bug for Mildred
âCorrected some spelling mistakes
âMinor continuity fixes, chapter 1
âFixed bug where Mildredâs throwing knife did no damage to plaguebearer
âFixed bug where Hastusâs dogtags became a permanent inventory feature
âSecond attempt at fixing missing armor bug
Additions:
âExtra choice to gauge the players feelings in Interlude 1
âAdded resolution option to rat when leaving the mines
âIn game manual added explaining the Imperial Date System
v0.3.2
Bugfixes:
âAdded re-armoring text after manse assault. Should work properly now.
âAdded some missing text during the manse assault.
Images:
Added revised adeptus arbites image and winged imperial navy image courtesy of Baka Design: https://bakadesign.dk/
v0.3.1
v0.3.1 bugfixes
âFixed homeworld bug - missing goto
âFixed some formatting errors - char creation
âFixed some spelling errors - char creation
âFixed bug that caused you to instantly lose your armor the moment you got it. (whoops!)
v0.3
New Chapter, Interlude 2:
âSpend time with your fellow acolytes
âChange your hairstyle
âExplore an inquisitorial holding
âWorship the Emperor in the Chapel
âResearch things in the library
âBook system
âNew weapons
âNew skills and Talents
âRomance interactions for Interlude 2: 6 different routes (4 female, 2 male)
Additional scenes:
âCompeted bodyguard route for chapter 2
âFilled in some missing death texts
âRe-wrote large sections of Character Creation
âRandom flooded tunnel encounter in Chapter 1
âExtensive rewriting and additions to Chapter 2 final fight
Images:
âAdded title image
âAdded some other images to the primer courtesy of Baka Design: https://bakadesign.dk/
âAdded option to disable images on stats screen
Other changes:
âimplemented save plugin
âComplete reworking of backend mechanics for dice rolls, enemy stats and combat calculations.
âImplemented weapon changing and armor changing mechanics.
âImplemented mechanic for disarming/dis-armoring and rearming/re-armoring.
âLarge code overhaul for character creation and chapter 1.
âRework of Interlude 1 to conform with new style code
âCode overhaul of Chapter 2 to conform with new style
âCode overhaul to Interlude 2 to conform with new style
âSplit chapter 2 into two parts - isolating the final fight as a separate chapter file
âFixing numerous bugs in chapter 2 final fight
âFixing numerous bugs in chapter 2 in general
âImplemented Voidborn charmed trait meaning you recover burnt fate points as you should in chapter 1 and 2
âadded power threshold information to minor powers to show probability of manifestation.
âAdded option for percentage bars for characteristics on stats screen.
âAdded achievements
âAdded changelog
âReworked starting splash and options
v0.2 - 2020/02/20
Playable Wordcount: 115148
Total Wordcount: 238426
âUpdate Pushed For testing - lots of things corrected, changed and so on. Playable word count doubled.
âChapter 2 published
v0.1 - Oct 2019
Wordcount: 50637
Excluding code: 35988
- Original Release
FAQ
Is this copyright infringement: i have a team of expensive lawyers working on this question as we speak.
Are there romance options: maybeâŚ
Why do i have to be a girl?: because I want to write a story from a womanâs perspective.
Why do i have to be a psyker?: um, i donât understand the question, why would you not want to be?
Trigger warnings: lots - its gory and people take drugs some people are rude to you because you are a woman. - also its 40k so um, its like, really bad; verdict: not suitable4children
LINK: https://dashingdon.com/go/6406
Copyright info:
hello, just to clarify I have no interest in monetizing/selling or formally publishing this work of fiction, which I guess would fall into fan-fiction territory.
The tabeltop rpg its based on - dark heresy 1st ed was made by FFG, whos licence with GW has lapsed so they no longer sell the sourcebooks, or any other warhammer stuff, and it has been superseded by subsequent 40k rpg, wrath and glory, by a different production house/publisher. so DH 1st ed sits in limbo, hence why I felt it was fair game for fanfic.
the reason I posted this here is purely because its written in choicescript, as opposed to something like twine.
Shout out to https://bakadesign.dk/ for the images. Many thanks.