Help submetting a compiled game

Hello, earlier I saw that thread for the Neo-Twiny 500 words only gameJam and thought “why not?” …
The problem is that I can not discover how to fix the error I am gettin when I try to send a compiled semi finished prototype for testing to my itch.io page:…

I’been tryinng to upload a compiled choicescript prototype in the last days but everytime I try to run I get this silly “Blocked a frame with origin “https://html-classic.itch.zone” from accessing a cross-origin frame.” error.
pls send help! XD

Curiously, when I uploaded its files to cogdemos it worked!

Here a link if you wanna see: [Kamehameha - Archipelago Regent]

( Beware! Since Neo Twine is a 500 word only gameJam I took the liberty to brute-force a lot of trick to make this prototype. So, upon opening the link above, the game will take up to 10s ~ 30 seconds setting up variables and generating procedurally made archipelagos and economies. Lol)
Edit: For some reason only the COGdemos.ink page is showing lag. The itch.io is running smoothly. I was thinking the lag was due some proc-gen, table stored voodoo I did with the code, but now I am uncertain…

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Are you compiling it via CSIDE?
There’s an outstanding bug related to itch.io compilation: CSIDE Compiled Games trigger cross-origin errors · Issue #131 · ChoicescriptIDE/main · GitHub.

Sorry about that. You’ll need to use the compile.html in a standard ChoiceScript download for the time being.

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I did just as you told and it worked!

KAMEHAMEHA - The Archipelago Regent

Thanks CJW. You are a treasure my friend!

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