Ok every thing but the last option shows could anyone help?
*label run
*page_break
You began to run, thinking quickly where could you hide?
You notice a tall and secluded tree on the far right
You also notice obvious, abandoned, hard to see mine
*choice
#Hide in mine (15 Intelligence)
*if intelligence > 14
You stay quiet enough to where they don't notice. [i] Relationship with Amanzi increases [/i]
*goto escapec2
*else
They hear you and kill you before you could explain
*goto realcheckpoint2
#Climb the tree (15 Agility)
*if agility > 14
You stay quiet enough to where they don't notice. [i] Relationship with Amanzi increases [/i]
*goto escapec2.1
*else
*if (power = "Earth")
Anemos wind spirits see you|They kill you before you can explain
*if (power = "Fire")
Anemos wind spirits see you|They kill you before you can explain
*if (power = "Water")
Anemos wind spirits see you|They kill you before you can explain
*if (power = "Air")
Kasai fire spirits see you|They kill you before you can explain
*goto realcheckpoint2
#Run(If you run you have to drop something valuable (-5 Skill(s) or items)
*set agility -5
*set intelligence -5
*goto escapec2
*label escapec2
*label escapec2.1
Your *if statements fall out of the choice block. I think that’s what’s causing #run not to show up. Where are those *if statements supposed to be printed?
*if agility > 14
You stay quiet enough to where they don't notice. [i] Relationship with Amanzi increases [/i]
*goto escapec2.1
*else
```'
There's nothing after that last *else--should the *if statements be indented under that?
*page_break
You began to run, thinking quickly where could you hide?
You notice a tall and secluded tree on the far right
You also notice obvious, abandoned, hard to see mine
*choice
#Hide in mine (15 Intelligence)
*if intelligence > 14
You stay quiet enough to where they don't notice. [i] Relationship with Amanzi increases [/i]
*goto escapec2
*else
They hear you and kill you before you could explain
*goto realcheckpoint2
#Climb the tree (15 Agility)
*if agility > 14
You stay quiet enough to where they don't notice. [i] Relationship with Amanzi increases [/i]
*goto escapec2.1
*else
*if (power = "Earth")
Anemos wind spirits see you|They kill you before you can explain
*if (power = "Fire")
Anemos wind spirits see you|They kill you before you can explain
*if (power = "Water")
Anemos wind spirits see you|They kill you before you can explain
*if (power = "Air")
Kasai fire spirits see you|They kill you before you can explain
*goto realcheckpoint2
#Run(If you run you have to drop something valuable (-5 Skill(s) or items)
*set agility -5
*set intelligence -5
*goto escapec2
*label escapec2
But they need to be properly indented
Edit: I ran this code, and it worked. If you want the *if text to appear in a different place, then you need to put it in a different place, but the way you had it originally “blocked” your #run choice
Edit 2: @Gower is right about your *else. It may not have messed you up yet, but it will. You need to put something in the *else block, including a *goto
@sviyagin has got it I believe. It’s similar to the topic you had on this: Im having error choicebody troubles Help! - #7 by Szaal
Remember that whenever you use a #choice, *if, *else or any similar commands, the next line must be indented.
On that note, has the problem in the thread I linked above been solved?
If it helps, you can use CSIDE to code! The program will automatically insert the correct indentations after commands, so it can really help in coding! There’s also colour coding to differentiate when you use different commands (such as #choice of *if).