I understand that Kindle won’t publish our CoGs/HGs, but has anyone thought about converting a gamebook to a more traditional novel by removing the choices and stats? I like my setting, characters and main story arc, and I think I could create an interesting ‘regular’ novel even without the choices. Without having to worry about being too ‘text heavy,’ I could add some more details and descriptions to partially make up for the much of the choices text that would obviously have to be chopped.
Any feedback on this? It just seems to me if you spend a year writing what is essentially a novel that some tweaking and editing to get it to an additional market may be worthwhile.
@Lucid, also was it you who mentioned converting HGs to movie/tv scripts? I would think converting a gamebook to a traditional linear story with an established MC would be a necessary step to do things like that too.