So I’m creating an interactive simulation game on Twine based on X-Men where you get to explore the X-Mansion, and since it’ll involve a lot of moving from part to part of the Mansion with several floors and outside I think I would like to create a decent layout map, either just for my benefit but also something I could eventually insert into the game itself? So I’m trying to think of any way to best represent that? I don’t know if any other game developers on here have good strategies for mapping out where things go in their games, even if it’s just for themselves.
That’s actually pretty useful, hopefully should get recs for a good means of getting a map for myself/others done via there.
I’ll mention this one as well.
Thanks, I’ll give that one a nosy as well.