Game of Simon: another proof of concept

Hi all. Stimulated by the discussion here:

I implemented a good old memory challenge, the game of Simon.

https://dashingdon.com/play/sciscidiego/simon/mygame/

Some page breaks are redundant, but required to play *sound right, as you can’t have more than one sound per page. If you play with the access keys, it’s not too bad. Have fun!

This could be used to have musical puzzles in a game. For instance, the game could give you directions to a goal as a melody. Or, do you remember the pirate organ in The Goonies?

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