Long story short my nephew loves Kebab space program. Loves space and all things space related.
So while looking after him today I thought it would be interesting to make a CoG style game for him. He is 10.
So I though I’d see if there is any interest in helping me with the hard science of space travel. Make it fun and educational if I can.
So far planing wise I have
A very basic outline of a story. Near future Earth think 2030s or 2040s. A chance discovery via telescope or flyby probe in the outer solar system necessitating a manned flight. But for the last 20-25 years interest in space travel had waned and except for satellite lunches practicality non existing.
The MC is the Director of one of three space agencies. Basicly China. NASA and a UN backed Global Space Agency. All of which are racing to get there first.
The rest is up in the air. Story wise I see a series of prep missions leading to the final mission to what ever is in the outer solar system.
The MC has to make decisions on what technologies to employ. What kind of mission? Science? Recovery? Denial? What kind of infastructure will you set up to get there? Fuel dumps? Automated refineries? Mid mission refueling? Or Carry it all at the same time. What about the return trip.
And then there is the political and economic side. Fighting with politicians and companies for resources technology or money. Making deals for things but adding secondary objectives to your mission. And dealing with fallout when stuff goes wrong from rushing or mechanical failure or poor planning.
Any intrest in this? if so I’m looking for help with the understanding and discribing the technology involved. Getting the math right. And designing the verious ways you can go about making the outer solar system and back. Making it as realistic on the technical side as possible.
What do you guys think?