Fall of Daria - Lost Heir FRUSTRATION


You need charm, a certain amount of relationship with them and not to be in an advanced stage of romance with the others.


Is it just me or did the game progress to greater levels of frustration? I still haven’t been able to get my main character (Evil priest) to a good ending in the Demon War.


I’m pretty sure the game thinks you’re romancing someone else there. Did you make any promises to your Archer buddy or kiss on your childhood friends (or even invite them to your tent)?


Yeah, my relationship with him was pretty high and I had 60 Charm.
I think my relationship with him was 92% when that option was available


I made sure I made no advances with others , and I really levelled up my relationship with him 90+%

Our relationship only worked when I became evil, and I could invite him in my room already.

When I was good, he didn’t respond when I invited him.

But, hey, are the other romances good? U might abandon him them to continue my Saladin career :cry::triumph:


Haha I know right, this is the only game I am having difficulty with. Killer. :grimacing:
But I am still playing it when I feel like I am in the mood to get frustrated and challenged.


Then you should be in a romance with someone else.

Edit: if you didn’t romance anyone else, then the problem might be that you didn’t had enough charm or relationship earlier, so you couldn’t advance their romance where they will accept your invite to your room.

The third game was easy to me, but it is because my main character is OP.


The main trick in 3 is to hang on to a shred of Humanity really. And keeping Poppy alive I guess. Admittedly I’m not loving it. You’re either breezing through everything but not getting anything out of it cause you’re maxed or your stats are too low.


[quote=“Spire, post:28, topic:14316”] Admittedly I’m not loving it. You’re either breezing through everything but not getting anything out of it cause you’re maxed or your stats are too low.

Not true, I had 58 Strength, 68 Endurance, and a lot of stats around the 80’s, I could max almost all of them. The only exception was Religion, that I finished with 95.

Here are my stats at the start:


Agility: 79%
Charm: 100%
Endurance: 68%
Perception: 72%
Strength: 59%
Willpower: 23%
Archery: 23%
Devices: 11%
Magic: 100%
Blades: 99%
Stealth: 83%
Unarmed: 5%
Arcana: 85%
Geography: 81%
History: 82%
Nature: 87%
Religion: 76%

And those are at the ending:


Agility: 100%
Charm: 100%
Endurance: 100%
Perception: 100%
Strength: 100%
Willpower: 23%
Archery: 23%
Devices: 13%
Magic: 100%
Blades: 100%
Stealth: 100%
Unarmed: 5%
Arcana: 100%
Geography: 100%
History: 100%
Nature: 100%
Religion: 95%

As you can see, my character progressed a lot.


Yeah that’s what I have trouble with, I’m a bit married to the idea of a primary mage. I’ve never been one for obssessing over stat maxing, it drives me nuts and brings out my inner OCD.


Which is fine, but being a pure wizard won’t solve every problem because magic is only one stat. The Staff of the Archmagi might help though.


Well pure wizard to me isn’t just the magic stat it’s the academic stats (and sometimes the religion one) I don’t disagree they can’t solve everything, but I think they should at least stand a chance of making it through, and so far the only ending i’ve been able to get is the loss one. I’m not saying it’s even a flaw within the game, it just ruins the series a bit for me personally. I’m a bit weird about wizard’s though I fully acknowledge that, but it’s something I find frustrating.


The key to winning as a Wizard or Druid, I’ve found, is to pick a good class at first level to help compensate for physical issues. Monk works for this. I won with a Wizard with 100 Unarmed- just cast fist when Magic won’t work alone (Commander in Ludd LH2, 2 Ogre Demons in LH3 are examples). Becoming a Vampire in LH2 with Peter’s sidequest also worked for my Sage/Necromancer.