Exiled is the early alpha of a game I’ve been working on for several weeks alongside Dragonslayer. It’s a fully-thought out (I made 3 graphs, heh) idea that I think translates very well to game form. Each decision opens up a paragraph or so of text, and makes a small change. There isn’t much on any individual page, but when put together it flows nicely.
The demo can be played here, but be warned, it is unfinished and may crash:
I’m going to try and include a main objective of the game soon. It will become apparent from the start. I have a few ideas (mostly retrieve X artifacts from Y) but they all seem a little forced-story for my preference.
Race will be locked as a human, gender is currently set as male but I may alter this. This may change in the future.