I’m creating a new game with the tentative title of Drifter. Basically the plot revolves around this: Set in modern day, there exist three Cults which pretty much run the war. These cults each have a specialty, being Genetics, Advanced Tech, and Magic. Depending on the Cult you choose you end up on the run in different ways.
Now I have a question, I plan on having the character you would’ve played from the three Cults, be interconnected. For example the Genetics person was infiltrating the Magic group. While undercover, he makes friends with a Magic. The Genetics guy is then caught, escapes, but is now is kicked out of Genetics, he is now on the run. A drifter. When the Genetic was caught the Magic is also kicked, merely for being friends. He seeks revenge on the Genetic. If you choose the Magic Cult you play as the Magic.
I’m wondering whats the best way to do this, create stock characters for your playthrough, or have you choose the character when selecting your Cult, thus having no customization when it comes to age or gender.
So what do you suggest?
By the way getting kicked, merely means they keep you in some city, waiting to find a way to kill you.