STATE OF THE REALM - JULY 2023
Hello, Heroes!
Welcome to the next State of the Realm for Estheria: A Realm Divided. This series will release every month between the 30th, 31st, and 1st. This change has been made effective for this State of the Realm, and subsequent State of the Realm posts moving forward.
State of the Realm takes a deep delve recap on the prior month in development. New announcements are made, teasers and art drops take place, and more goodies as they unravel!
This month will give a blast back into actual content, besides my prior talk of systems.
Let’s delve in, shall we?
CHARACTER DROP #1: INTRODUCING ABATHUR
“Keep your chin up, kiddo. Won’t be the last time you taste the dirt.” ~ Abathur Sylvas.
Known as the Elder, Abathur Sylvas is considered a main non-party character for Shadow Elf players in Estheria: A Realm Divided.
Considered the ingenious right-hand of the Guild of Blades, Abathur’s endured a life within the shadows. Engaging in thievery, high-stakes heists, murder, and other illicit crimes from a young age, the aged elf has earned his share of war scars.
Deep within, the Elder harbors an ill-gotten secret, one that’s haunted a winding past.
There’s no rest for the wicked.
Introduced early in Update 1, Abathur will provide crucial advice in a mentor capacity for your journies. He was conceptualized years ago, originally holding a place within the cornerstone of the wider plot. While this still remains true, I’ve expanded his presence, instead choosing to weave Abathur into the main storyline in a separate capacity for those who choose the path of the Shadow Elves.
Given his experiences, the Elder elf has kept himself afloat with a wicked sense of humor, tinged by sarcasm. Despite filling your adventures with a good chuckle, he’ll oft prove useful, especially in the early stages.
However, this is your story. It’s up to you whether he truly becomes friend or foe, and the extent in which his presence serves to aid or hinder your journey through emboldened lands.
Given his prevalence in the main storyline, I’ve avoided providing further details. Budget-depending, I’m seeking to provide character artwork for any major reveals pretty soon.
Website Development
I’m currently hard at work on an official website for Arcanis Productions!
The primary focus of the website is A Realm Divided. However, other titles are expected to eventually work their way through the site. I will not advertise any other titles on this site (beyond titles that are developed for the Hosted Games brand).
This forum will remain a primary source of engagement, feedback, and news on the project. Separately, the site is designed to allow for any media showcasing I choose to do, to provide a suite of Arcanis Productions products over time, and to generally elevate the Estherian brand.
Separately. I’m working on some other overhauls in the background. I do have a few others I work with on a relatively volunteer/contractor basis (under Arcanis), and they’re working on some things of their own. It’s very well possible that they may enter the fold at some point on engineering optimization/assistance with A Realm Divided!
Alright, let’s recap the last month of development.
June 2023 - Flashback
June was a month in which I managed to properly resume development. As Estheria remains my permanent passion project, I’ve increasingly found the motivation to work on new features alongside the churn of content development.
Much work went into the backend on building the party system, hooking key components into the inventory system, and drawing upon various elements to prep for implementation of the combat system. Little was done in the way of content, but that’ll be changing as each system is laid into stone.
Over the next few days, my goal is to finish the equipment system. Mainly, I need to develop a consistent pass-through for certain inventory items and their equipment changes. It’s a bit tricky, but I’m close to implementing the foundations for it. Assuming that goes well, we’re looking at a comprehensive, RPG-grade system for inventory.
Separately, I will be taking quite the hammer to the storyline. I have the building blocks worked out, but I don’t have them in any meaningful fashion or manner to draw upon as I develop the plot. Given the extensively dynamic nature of the game, complete with branching paths; it’s critical that I have the entire plotline visualized.
Each of the starting paths contains its own version of Act I. It’s essentially as if I’m making Act I five separate times, each unique. Where this poses a difficulty is providing characters you can grow with through the storyline. The majority of your deeper connections encountered in the story (such as properly developing your party) are encountered in Act II, where all characters will align regardless of your starting path.
To balance this, I am working on providing optimally a singular party companion that will join you within Act I. This way I don’t overwork or overextend the storyline in a way that drops the ball on cohesive/coherent characters that you’ll enjoy and attach to.
Overall, I have some major goals for July. I am returning to my job from a Medical Leave on the 12th. As such, certain limits to my development capabilities will return - but I’ll work to prioritize the project nonetheless.
Expect a suite of busy updates and discussions to return here!
FINALE: THE POLL!
Let’s roll it out.
HEROES! The following poll is designed to reaffirm how others would like the first Update to play out. I am willing to launch Update 1 in an alpha state, with the Update partially complete. This would take place once enough content is deemed sufficient for that launch. The Update would receive its second half of content in the Alpha v2 version, before shifting to beta for editing and polish. Otherwise, I will stick to my sole plan of releasing Update 0.5 for Combat Testing, followed by a full and complete Update 1.
Please Note: Regardless of the decision made, Update 0.5 will launch before EITHER the Alpha or completed version.
Please let me know what you think in the poll below!
- Releasing Update 1 as an alpha with partially completed content sounds fantastic!
- I’d rather wait until the full completion of Update 1, and instead look forward to the earlier release of Update 0.5 to hold me over.
Expect plenty more updates in the weeks to follow, and stay safe!
Until next time, Heroes.
~Zach.