What choices change the sympathy stat?
@Shazy333 In general, donāt kill people and donāt loose fights and donāt surrender to Azazel willingly either. Latter two most likely to increase fear, and thus, decrease sympathy. I specifically remember that in anarch path during the prison attack first two choices āgo though the tunnelā and ābreak through the wallā increase sympathy stat. But I never was able to raise it above 52.
@Bathala I was interested in a few things, so I code dived and found a few bugs(probably?)
Hope it helps
-
chapter_3_fight
Here Iām not sure why I donāt get the Infamy and Doubts achievement. I won all rounds thus my fear stat wasnāt increased, so fear/sympathy 50/50 and infamy 5. Always get The Living Nightmare though. -
chapter_4_anarch_plan
Second condition will never ever trigger. If Emberās flirt is or more then 3 first will trigger always. And I never actually saw jealous_blur despite flirting with them both constantly.
Player will nev
if (ember_flirt >= 3)
goto tease_blur
elseif ((ember_flirt >= 3) and (blur_flirt >= 1))
goto jealous_blur
else
goto cont_blur
- chapter_5_bounty
Is it even possible? I think I counted 4 or 5 opportunities(and they all increment flirt stat by 1) to flirt with Ember until this chapter, so they always will be hostile towards MC.
if (ember_flirt >= 7)
goto not_hostile
else
goto hostile_ember
Yeah, I am this bored
I was aware that there was something wrong, but I never found out where
Thanks for the code dive!
Which path is the closest to becoming an anti-hero?
Your sympathy stat decides that. However, the stats are still wonky, theyāre not balanced yet.
I tried crime lord and anarchist and I would say they equally far right now in current state of the game. Sympathy even has no checks yet. But it is still and development, a lot of stuff to be implemented, we should just wait patiently.
Got it.
Thanks
I have just started. But i can already tell that the story is lovely. You need to have a little kore confidence in you. Looking forward to updates eagerly
Finally finished it and damn it was good. There was however an error in the last part where i choose not to sleep with greed. But no matter which choice i make i end up sleeping with her. Thats pretty much one the onlu problem i have faced
Spoiler Alert lol
@Langre I tweaked the triggers, however, I was unable to replicate the Living Nightmare achievement bug.
Posting a poll for research purposes.
What kind of MC do you play?
- Antihero (High Sympathy Stat)
- Villain (High Fear Stat)
0 voters
Which path do you like?
- Mob Boss
- Overlord
- Anarchist
0 voters
Your demeanor?
- Monologist (Bombastic)
- I am the Joker
- Thanos (Stoic)
- Batman (Mysterious Emo Kid)
0 voters
For third pool there are two stats. My MC is mysterious emo joker for example.
You betterāve felt as disappointed writing that as I did reading that.
Iām both Thanos and Batman for my MC. But like the Joker my MC wants to watch the world burn.
how right mind will be bombastic
I am sorry if I bother you, but I think I got why this bug happens. Problem was that I always got Living Nightmare, instead of Infamy and Doubts.
It is definitely there
In startup we see *create Fear 50, but condition is 5 or more. Fear stat is always 5 or more. Thatās why I never get Infamy and Doubts, first condition will trigger always.
*if (Fear >= 5)
[i]Casino Mayhem! Is the the public afraid of the new super villain, ${persona_name}?[/i]
*achieve casinofear
*set pub_opinion "The public are a bit afraid of you."
*set threat_level "A"
*goto cont_tv
Yeah, I realized that a few hours ago. Sorry, if I was being blind.
How do you go code diving?
Thanks