Dark Forest: Reborn - nextgen romance and adventure oriented interactive fiction game featuring NPCs that support natural language dialogs [WIP]

That was the first impression I got of the game though. A graphic calling one of the female characters a slut. So, it did seem like the game was about sexism. The impression I got from the graphics was that this game is somehow about objectifying, or harassing a woman until she attacks you, or she caves in. That makes me all sorts of uncomfortable.

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Not that I have anything to do with this, but that’s a slight over-reaction don’t you think (On the impression part, I can see where you’re coming from on the whole “slut” thing)? I mean, the only way that I can understand something like that being construed is if one looked at the gifs only and mostly skipped over the text of the OP, and even then, that’s just a bit of an unusual jump, to me, my first impression was, “Oh, that’s cool, it looks like I can say whatever I want to to an NPC, heck I can even be stupid on purpose for the funnies/to see what the NPC’s reaction will be”, rather than the game being “somehow about objectifying, or harassing a woman until she attacks you, or she caves in”, it’s an NPC who also happens to be a girl, sure, but it’s meant to be a proof of concept, though perhaps bringing in another character and showing their dialogue as well would have helped, rather than focusing on the one character, though I still do think that’s a bit of a far jump to make even with the OP as is, no matter how I look at it, it’s quite clearly just showing the different dialogues actually have consequence in game with characters, even the jackass/nagging/stupid dialogues.

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I’ve had a certain difficulty to truly engage in games with similar concept but it seems you are working hard to overcome some of the exact particularities that bothered me. I’ll let myself be hopeful with this project, as ambitious as it is, and would be glad if it’d be possible for me to take part in any future tests.

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No, I don’t think it is an over-reaction.

First impressions do matter. I’d expect the samples we’re given are supposed to give us a taster of the game, and what it’s like. They’re there to allow us to make judgements.

If I find the samples alienating, then I’m not going to play the game, and surely that’s doing the opposite of what they’re intended to do? They’re supposed to draw people in.

It seemed as if the game itself was making the judgement that I was a heterosexual male, and that I was creeping on this girl I’d just met, since most of the examples are us complimenting, or insulting her appearance.

I did like that she is hostile though instead of fawning like regular chat-bots.BUT that does make me feel like we’re harassing her with the conversation.

It’s an interesting concept. I can see the potential in it. It’s the sort of thing I’d be all over back when I was interested in this style of game. I remember playing Galatea, and having fun with Eliza, and oh the Zap Dramatic attempts at negotiation simulators, and there was a game, about a couple having an argument, and I’m trying to remember the name of it… Facade I think. Yeah those are all super-old examples. It’s been a while.

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The name you are looking for is indeed Facade! Still got it in my computer. I didnt really notice at first but what you are saying is right, it does seem strange and I also think a better example could have been taken to show how the game mechanic work. I have a hard time thinking this have much to do with the actual game though. It seemed more like examples of simple commands while having a low karma. We also seem to have been kidnaped by cannibals wich she is a part of so harrassing her definitly wont end well for our character.

Dont get me wrong I completely understand what you mean when you say that this is not giving you a good first look of the game and like I said I definitly think better examples could have been used but I think this is a big misunderstanding. Hopefully you guys can help make sure the game doesnt give peolpes the wrong idea anymore.

I would find it really unfortunate if this game got backlash for a misunderstanding.

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You’ve got no argument there, I agree on that, like I said, it certainly would have helped if it were showing the same interactions with several characters, I’m just saying that the example of a first impression you had is not one that the OP is entirely responsible for bringing up and isn’t 100% founded in the graphics the OP put up.

Why do you say it seemed as if it was making the assumption that the player is a heterosexual male? Because of the “creep” factor in the dialogue? The fact that the character in the example (in failing/awkward fashion) compliments and insults Qara? That’s not something that’s exclusive to heterosexual males, it’s a stereotype, sure, and it also happens, sure, but it’s certainly not exclusive only to heterosexual males. And again, it’s simply there to show you can be a creepy character, a jackass character, or what have you, and the game still will reply to you in kind. And that may be alienating, sure, but it’s there to show ‘proof of concept’ and how the game is different from your usual one.

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That said I’m happy the author did mention being a shtty person would be met with consequence. Like in real life if your character doesnt have the skills to get out of trouble when he is being a sht then he will get his *ss kicked or possibly worst. At least I would assume thats how it will go down. Here it seemed like being a creep will be met with becoming a roast.

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None of this is me being upset. Nor am I trying to attack the game. (And I certainly don’t think any less of the author). Like I said, it’s an interesting idea. I think there are some things to take into consideration though.

It says in the text samples a few times that we’re a man. Also women tend to react differently to compliments given to them by other women, than they do compliments given by apparently heterosexual men.

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@Malebranche
“Oh, that’s cool, it looks like I can say whatever I want to to an NPC, heck I can even be stupid on purpose for the funnies/to see what the NPC’s reaction will be”

This is exactly the reaction we are trying to achieve. Thanks for the kind words, you managed to provide really good arguments in the conversation above :wink:

@Guhik
Yes, we are really trying to remove uncomfortable aspects of such kind of games and give player freedom in typing whatever he or she wants (no usual responses like ‘can’t parse this string, it’s not a verb I recognize’ and so on)

@FairyGodfeather
We had 1 gif with ‘bad words’ and 3 without so I still don’t fully understand why your first impression was so negative. And it wasn’t even about, for example, poor writing style. Too bad for us! Well, I asked for feedback - and you provided a lot of feedback, finding our weak spots. We’ll polish that.

@cyanide
Right! I hope our future updates that will feature some interesting mechanics including combat system will remove any misunderstanding :wink:

The thing is, most of the NPCs in videogames are voiceless. They can’t really protect themselves against player’s actions and words, usually they tend to just ignore everything. NPCs in Dark Forest: Reborn don’t ignore - they understand and they punish.

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I felt this way too. It’s why I didn’t initially comment on this thread. I’m glad you brought this up.

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Same, same. It felt so very… het male, you know? Not up my alley at all.

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Absolutely!

I’m not sure where this game is going and what the OP plans to include but it would it be nice if the game opened to people of various genders and sexualities

Of course, I’m basing this off of the little we have seen so far.

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Well I believe it was but I’m not certain. It seem really early in developpement so there’s a bunch of info we dont have yet. I know there will be romance but I’m not sure of the premise too much except what was said on the website. It seemed like it was set in a sort of post-apocalyptic setting but I didnt find anything about gender.

They also added that acting the way that made you uncomfortable was not acceptable just so you dont keep a wrong idea.[quote=“DarkForestCrow, post:1, topic:20201”]
No no, this type of ‘flirting’ with NPCs like Qara is not okay. You will learn it after the meeting with her family.
[/quote]

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@attolia
That’s why I am actually here! :wink: To get some important information from experienced players (and just nice people) and feedback with first impressions. You should also take in consideration that it’s just impossible to show everything using one single announcement. It’s impossible even for complete games (our concept is on pre-alpha). You saw some footages - but it doesn’t mean that the entire game was shown in these footages and there won’t be any different kinds of relationships. It’s good that you want to see more.

Can you give me an example of IF or other kind of game that is ‘opened’ enough, please? It will be easier for me to understand you.

@Bagelthief
Hey, thanks for the feedback!
As I already said to attolia, it’s literally impossible to show everything on the early stage of development. So, please, don’t think it’s the only thing we have and the only type of relationships we plan :wink:
If you want to help us with our concepts and if you have a bit of your time to give us some examples of games you enjoyed to play, please, do it!

@cyanide
You are right, gender of our protagonist is not specified.

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I see those quote marks, honey. :eyes: :eyes: :eyes:

also @cyanide can you please stop saying “everyone is tired of this” or something similar every time the debate becomes too much for you personally?

The way the character thinks and talks implies to me that they’re at very least written by a het male writer, or am I wrong?

I’d love to help but I’m really too autistic to take any initiative. You’ve got to ask me questions to get anything substantial out of me, most times.

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The thing is that these things were brought up, the author discussed it and made a few changes. We were done this subject and the game could move on.

I find their commentary to be uselessly aggressive and I dont want another argument to spring up when everything was taken care of. Sexism is alway a touchy subject so I find it useless to start another argument concerning this when it was already discussed with the author. I am not a mod and I am not trying to do their job but I wouldnt want this thread to turn in a debate zone when the game is so early in developpement.

I am on your side but this doesnt need to devolve.

Edit: the comment was flagged. Now we can speak about the game.

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Mini-update: teaser of our combat system added to the description.

More details about our combat system will be revealed soon. We’re also going to discuss other aspects of Dark Forest: Reborn, such as other ways of solving your problems. Smashing everything to pieces is fun, but sometimes you don’t want or just can’t do such things.

@Bagelthief
Okay! Here is the list of games, can you write ‘+’ if you played it and like the game, ‘-’ if you don’t like it, and nothing if you didn’t play it?

1.) Baldur’s Gate 1/2
2.) Neverwinter Nights 1/2
3.) Fallout 1/2
4.) Arcanum
5.) Planescape: Torment / Tides of Numenera
6.) Dragon Age
7.) Mass Effect
8.) System Shock / Bioshock
9.) Divinity: Original Sin

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Haven’t played any but ME and DA!

DA1: +
DA2: -
DAI: -

ME1: +
ME2: +
ME3: -

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I’m just popping in to say that I loved Torment: Tides of Numenera. That was one heck of a game. I need to get back to it.

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@Bagelthief
Great! Thank you :wink:
We really enjoyed playing DA1 and, ofc., ME2.

@Lithophene
I agree, this game is a masterpiece! It’s always nice to see when people like Brian Fargo or Chris Avellone have freedom in their creativity.

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