Crime Families of Aplista (WIP) (Magic Meets Mafia)

Hadn’t anticipated a visitor’s business card to require so many different options to deal with it, but here we are! :sweat_smile: #you’llknowwhenyougetthere #chapter3

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Aura ∞ this is perfect and I’m craving for more

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Hello @Jonco548
I like the plod and the setting. RO’s all so looks good. When I have time to play I wil give my detaild feedback and possible suggestions.

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Much appreciated for the feedback, I look forward to reading your further thoughts!

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I hope I can play soon.

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Pretty unique setting

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Is soul debt a positive or negative thing? What’s it do?

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I think we can give the mc a unique feature like a different colour eye or a scar or an unique hair colour.

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Good question - it’s something I explain start of Ch.3, but come to think of it - I may refrain from utilizing that variable until I’ve explained it first. To answer your question however, it is considered a negative thing accrued the crueler your choices are. Of course, like any good criminal, finding ways to leverage these things is par for the course :wink:

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Great suggestion! I’ll be looking out for places to add some more mc customization.

Okay, so it’s a good/evil paragon/renegade karma system? Will we be able to successfully play as an “evil” character?

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Sure, the Soul Debt variable does reflect a karma system - though it’s also a resource you may decide to balance - having a high Soul Debt isn’t necessarily negative depending on the aspects of your character you care more about. (i.e. for this choice you’re making, do you care more about the syndicate’s success, or your individual success?) If that makes sense?

And yes, you can successfully play/win with an “evil” character - but it’s not something tracked on a linear scale - there’s Order, Corruption, Soul Debt, Shadowduke power/Approval for example — choices will affect these variables differently. What may negatively affect one variable, may be beneficial to others - (i.e. if I send ‘x’ character sleeping with the fishes, maybe that’s seen as negative Soul Debt wise, but it could improve my overall Order stat).

That all being said, I am open to hearing further thoughts regarding this mechanic! When I release chapter 3, it hopefully will be a little clearer how its utilized.

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So, I guess the chauffeur is a named character now! I mean, what could possibly go wrong, right? :smiley:

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In the future will we be able to get one of those nostalgic moments that come with a quote?

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Hmmm, I’m not sure I fully understand - could you explain a little more what you mean?

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Update: I’m deep into coding the third chapter! Seems it’ll more likely be ready for the demo early March, as I’m traveling this week. Excited to share it with ya’ll once it’s finished!

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Update: Back home, working on coding ch.3 again!

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I meant to say this when I first played the game, but I forgot. When the option came on how to deal with the priest, I looked at all the options and felt like what my character would have done would be in-between two choices. One choice was to pay him what the gang was supposed to and the other was to chop off his hand for daring to speak against us.

I remember immediately feeling like doing both would be the best choice, that way you prove that you honor your commitments, but you also show that you don’t abide by dissent.

I know it’s supposed to be a choice between certain options to determine your stats and stuff, but choosing both felt like the natural choice.

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I may play around with those choices later on! Thank you very much for your feedback!

Hey all! I’m still working on Chapter 3 - but it’s a little denser, and not quite at the level I’m happy with - so I’ve decided I’m going to take a break on Ch3 and work on Ch4 instead - Which takes place in a speakeasy! It will be more contained but have a lot of character intrigue, and a good change of pace from what I’ve been working on. This does mean I’ll be a little more delayed adding an update to the demo as I take time to pivot, but I think it’ll be for the best rather than forcing myself to get chapter 3 done. I may even consider swapping the places of the two chapters alltogether - I look forward to everyone’s feedback!

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