I was looking for instruction in the “Customizing the ChoiceScript Stats Screen” page
in Choice of Games, but I could’t find the instruction for this setting.
Does somebody know where i can find such instructions?
Here an example what i use if your still intrested
*label start
You have ${strength} strength, ${agility} agility, and ${intelligence} intelligence.
You have ${free_points} free points remaining.
*choice
#Assign attribute points
*goto assign_points
#Use free points
*goto free_points_menu
#Continue
*goto next_scene
*label assign_points
You have ${free_points} points to distribute among your attributes.
Strength: ${strength}
Agility: ${agility}
Intelligence: ${intelligence}
*choice
#Add point to Strength
*if (free_points > 0)
*set strength + 1
*set free_points - 1
*goto assign_points
*else
You have no free points remaining.
*goto assign_points
#Add point to Agility
*if (free_points > 0)
*set agility + 1
*set free_points - 1
*goto assign_points
*else
You have no free points remaining.
*goto assign_points
#Add point to Intelligence
*if (free_points > 0)
*set intelligence + 1
*set free_points - 1
*goto assign_points
*else
You have no free points remaining.
*goto assign_points
#Done
*goto start
*label free_points_menu
You have ${free_points} free points remaining. How would you like to allocate them?
*choice
#Add to Strength
*input_number strength_bonus How many points do you want to add to Strength?
*if (strength_bonus <= free_points)
*set strength + strength_bonus
*set free_points - strength_bonus
*goto start
*else
You don't have enough free points.
*goto free_points_menu
#Add to Agility
*input_number agility_bonus How many points do you want to add to Agility?
*if (agility_bonus <= free_points)
*set agility + agility_bonus
*set free_points - agility_bonus
*goto start
*else
You don't have enough free points.
*goto free_points_menu
#Add to Intelligence
*input_number intelligence_bonus How many points do you want to add to Intelligence?
*if (intelligence_bonus <= free_points)
*set intelligence + intelligence_bonus
*set free_points - intelligence_bonus
*goto start
*else
You don't have enough free points.
*goto free_points_menu
#Done
*goto start
*label next_scene