Hi all, just out of curiosity, from an author who chronically tends to write a lot of games that are on the shorter side, would turning them into game that’s the equivalent of a book that compiles multiple stories of the same themee but not related otherwise (so say not all set in the same world necessarily) be something that would be a positive, negative or a neutral.
Just as a random example of games I’ve already released elsewhere or late WIPs here to get an idea of what I mean (wouldn’t necessarily use these they’re just examples of games with common themes of different lengths) of say a collection of “dark folklore/mythology inspired shorter stories.”
Phantasmagoria (~150k) (Making your way through a Greek inspired underworld before your candle flame goes out forever.)
Raishall (~70-80k) (Pulling a dangerous spirit over from the otherworld to do a task for you.)
Each-Uisge (~20k) (A game involving a trapped water horse.)
Lost ones (few thousand) (A game about being enchanted by a rusalka (kinda like freshwater siren/mermaids.))
I’m inclined to probably plan to continue to release games that end up being sub 150k word as individuals for reasons including:
- Less delays on publishing. (I’m already slow to get things finished- only wait for one game to be finished rather than 2-5 games).
- Each game can be picked up separately or not depending on if you think the premise interests you.
- Possibly release some as ad support or with a free story and lower cost optional extra related stories/games or content. (Pending if this is something that would be ok with HG. Maybe more people would read them if low cost/ad supported rather than as a normally paid app for most longer games?)
- Shorter games usually just go up immediately on itch as little hobby projects or jam entries for funsies and as unlikely to be of much interest to most HG readers anyway often being a different style?
But the main positive would be it would bump the total word count up into a range where people might consider it. In saying that, although the total would be up there (possibly making it more cost effective to buy if not just ad supported), it wont change that the length of the game themselves will still be shorter so I circle back around to it’s probably better to do individual releases unless the games are micro games that you wouldn’t release separately because they’re <30k.
Anyway just thinking aloud here. It’s been something I’ve been tossing around with as to a possiblity/not for ages and just curious on what other’s thoughts are.
Short multiple games or single releases?
- Yes, themed smaller game releases sound like more fun than stand alone games.
- Yes, I like the idea of having an app with a longer total word count to keep me busy for longer in one place
- I don’t really mind either way.
- No, if the games are <150k I’m not interested regardless.
- No, I’d prefer to pick and choose.
- No, I’d prefer more regular game releases.
If you think a compiled list of games is a good idea, where would be your threshold for when it’d be better as a standalone. (Edit- sorry that should have been 30k, not <30k which is below the minimum length for an HG).
- <30k
- 30-50k
- 50-100k
- <150k
Related question, which best describes what you’d prefer to see
- I’d prefer all games to be similar/minimum length
- I’m happy with a random assortment
- I’d only be interested as an add on game if it was attached to a full length HG
- I’m not interested in shorter games at all.