Been thinking about this a bit lately, and I think it’d be not just nice but helpful if authors would start including their average per-play wordcount alongside the total.
Having a description saying a game is 200k words long is nifty, but it tells me nothing about how much I’ll read per playthrough, and thus nothing about the replayability of a book.
A book that is 200k long in total can
- Have an average playthrough of 75k words with some nice branching and details
- Can have a lot of customization and ‘only’ a very short actual story (whether or not the customziation even comes up)
- Can have an average of 150k and be extremely linear
- might be very weirdly coded.
I’ve seen reviews that bring up exactly this, because people thought the wordcount was what they’d read, not the total with code.
Therefore it would be nice if descriptions would start including the average playthrough length as well (I think some books already do that?)