Hey everyone, I have an idea for a new RPG game and I have a backstory already developed. What I want to know is, how should the story be told? There are several possibilities, but I want to know what players would be most interested in.
- The first possibility is a classic RPG game with a fully customizable character and race. The only concern with this option is that the game won’t go into as much detail regarding your personal character because of the sheer amount of work it would take to craft custom scripts for each possible character in nearly every dialogue, but the pro of this is that players will feel as though the character they have created better reflects them.
- The story could be told from a precreated character which the player can customize by selecting unique stats and physical characteristics, but they will not be able to choose a custom race, which may take away from some of the fun. This will, however, allow the game to go into more detail in certain scenes because I won’t have to worry about continuity errors regarding different races.
- The third option is that I allow players to choose a custom race, but will then have to choose from a list of prewritten personal backstories for their character. This will allow players to customize their character and will make it easier for me to create a unique play through depending on your backstory. This option again, however, takes away from the player’s creativity in the game as they may only have two possible backstories to choose from for each race.
What option do you think would be the most fun to play through? I know a lot of developers would choose the second option because it will allow the writer to create a better story, but I don’t want to force players to play a boring Human if they want to play an overpowered Dragonknight.