@Havenstone It was mentioned in the World Index that: “Over centuries of domination by Theurges, differences in average physical strength between the sexes have lost any political significance.” Pre-Hegemony, was there any misogyny?
And, “The only noble who shared your passion was the handsome young Ganelon Tarakatou, and your friendship with him was limited by the adamant grudge your father held against the boy’s parents.” Why does the noble father dislike the Tarakatou?
“None of them respond with the cheer you’d expected, and one shouts, “They’ll send more Alastors, Angels help us!” before striding off with some haste. You suppose it’s true that the Telones are primarily a problem for nobles.” r/nobleproblems (this meme is probably shit)
There was never war between Shayard and the Abhumans. The great Seraccan desert has indeed always been there, keeping the humans from getting expansion-minded. And when it came to the benighted humans to the north, the Abhumans have generally preferred trade to conquest.
The map is basically Mercator-esque, so Nyryal is not as big as it appears. Rim Square to Aegre is roughly 1,000 miles. The Aegre Strait isn’t Bosphorus-narrow, but it would still be pretty tough to get ships through it if a hostile power held Aegre or its sister cleruchy of Sescia.
It wouldn’t be much fun if everyone else stayed the same while only you improved.
The parallel is very much intentional, as I said elsewhere five years ago:
As for deliberately reducing the world to a living hell in Game 5, that should be an option, yes.
Thanks, Zak! There’s a forum rule against asking about updates, to reduce author stress and attract more to the forum. The second game is coming along slowly, because my late night writing time is being soaked up by work – I get to write exciting papers about “Moral Ownership vs Authentic Partnership” instead of adventures in the Xaos-Lands. But I’m expecting a drop-off in work soon which will let me make faster progress.
Yes. Halassur has kept some of it.
You don’t really know. Some adult offense to his honor that you were too young to understand.
Possibly. If not, then definitely in G3. Unless she’s dead.
Will there be an homelander-related option to reduce the cleruchy’s Karagonds into helots, and opening it up to Shayardene settlers(also, is there a Shayarin term for helots)? Sort of a “Reverse-Cleruchy”?
Also, do Alastors get any pay apart from what they steal and extort from civilians?
During the Slow-Harrowing, is it always a Gryphon that someone in the crowd waves, or is the band sigil?
Oh yeah, most importantly @Havenstone are Theurge-forged swords authorised by the Hegemony for private use by nobles?(who aren’t Archons?)
Which s exactly why my MC won’t teach him Theurgy. We can’t have filthy, inbred plow-rats surpassing their betters at Theurgy!
My mc hates cleruchy’s. So maybe Sescia can go if we chip off a giant chunk of land to widen the strait.
Now you make me really dread Yebben’s potential, particularly if already got a head start on us by having 3 INT at the expense of having the average 0’s in both other stats.
Though,as others have noted, he is a rather different take on the (very) high INT concept. Where the high-int mc is practically a walking encyclopedia Yebben seems to be more of a mathematical savant.
Still, I suppose that it is possible Yebben and not the mc might be the greatest mage of their generation, particularly since Yebben might lack the (self-imposed) fetters of also having to be a politician and leader.
Much like with our actual WMD’s during the cold war my mc should ideally convince the Hallasurq’s he and his regime do have that ability, but again like the actual cold war, it is better not to have to use it.
As Kim shows it’s great to buy some regime security and a credible WMD threat towards Hallassur might allow the mc’s successor state to ultimately succeed where Nationalist China failed, largely because of the Japanese invasion and its upheavals.
Will they be available to the public, or are they just for internal Langley NGO use?
And my mc, of course, worries about it having had the more classic feudal system of bloodline descent, which is really bad for gay people, too. As the Laconniers seem to make a lot of hay out of their pretenders being bloodline descendants of the old Kings and Queens but don’t seem especially keen to preserve the old dynastic name, whatever that was.
While my mc would eventually want to physically demolish the cleruchy’s he’d be in favour of dispersing the educated population of those places among the rest of the new administrative divisions according to need and will be deporting the useless ones back to Karagond. In any case there will be no slavery as that’s the very thing my mc most opposes.
Timing is key, and such a Yebben along with my mc himself serve as examples of the human potential and human resources the Hegemony is currently content to waste with its very sub-optimal and barbaric practices. Yebben surpassing my mc after the rebellion is one thing though, during it is another matter entirely.
With the cleurchies and other priority targets, I’m hoping to adopt a ‘keep what you kill’ classic Reconquista attitude with my generals, though resettlement will hopefully be the goal.
@Havenstone, just how economically important and productive are the cleurchies to Shayard and Karagand as a whole? Are they where a lot of the local priests are trained?
Diakons get trained by the local Ecclesiast, and Ecclesiasts either receive training from a more experienced Ecclesiast, or in special cases the provincial Archimandrite. So I don’t think they are trained in the cleruchies.
My MC wouldn’t mind that, provided all of his generals are nobility.
Recruit the urban poor and yeomanry as rank and file, and nobles as officers. Send the helots back to the fields and the drudges back to the mines, so they can start supplying your army with fresh rations, forged arms, and plenty of aetherial blood for your Theurges.
Nobles is not a mere title, they need to be educated in term of management , whether resource or human relation management , as well as many other management or tactical skill in many things…
Hence we still need to properly educate them to be the ruling class
I think one of the idea from Breden was to start teaching and educate them about our cause at the end of the chapter , which i believe would be able to create a more educated helots in the future , as they were starting to learn writing and drawing…
anyway, i did start educating them myself during free time , so roughly 20 of my followers know at least how to mark and write
Out of curiosity, @Havenstone in the G2 WiP will there be pre-made characters like in the Dragoon Saga, or will we be able to replay the choices?(or will there be imports from the start)?
Is the Archon married?
Also, if we pick the “I’ll cross the Ward as soon as the Plektoi won’t be able to find me” option, will we meet Cerlota? If so, will we meet Erjan and the Abhumans?
Absolutely. Just not very much, and not always entirely reliably.
It’s the sigil. They love you, not just the country.
No way. Strictly military issue.
I think I’m going to keep a bit of separation between my worlds on this one.
They’re economic hubs, with an important role in trade. Less of a seminary for priests, and more of the place where you’d expect regional or provincial Syntechnia leaders to hang out.
There will be a highly simplified recap of Game 1 for anyone who wants to start fresh. As with the Dragoon Saga, using a recap character will miss some of the fine-tuning and details you can get by carrying over a G1 save. There will for example be no Olynna, Carles, or Wolfbait for G2 recappers.
Importing saves will have to wait until the final beta testing, I’m assuming–I certainly don’t have any way for people to do that while I’m writing it as a WIP, other than pasting G2 onto G1 and playing the whole thing continuously.
To her work.
And you will meet Cerlota, Erjan, M’kyar, and Jevahir in Game 2 Ch 1 regardless of your choices in G1.
I assume there will be testing tools for those paths in the WiP phase?
What work does an Archon even do? It seems a lot like their position is mainly ceremonial.
Also, a friend of mine who’s a lurker on the forum wants to know whether he can create a CKII total conversion mod for the Rebelverse? (It would be free)(Unfortunately, the Rimworld XoR mod is on hiatus so I can work on my WiP)
Yes, I’ll work out some kind of kludge that lets you go with Wolfbait to glimpse the source of the Xaos-Storms, etc.
Oversees the administration of a province. Coordinates the work of the Hegemonic institutions and mediates between them in the event of clashing priorities. Keeps the indigenous nobility in line and bought into the system. Appoints aristarchs and judges their performance. Reports back to the Ennearchs. It’s a big, big job–not at all ceremonial.
As for a CKII mod, my answer is the same as it was for Rimworld: