Choice of Rebels: Uprising — Lead the revolt against a bloodthirsty empire!

That’s actually scarier , dear friend…
Bloodier with a systematic “Law” means, there will be a daily quota of how much blood to be spill, much like the french revolution where i read that one of the leader demand 1000 heads per day… it is a lawfully and systematically mindless killing :slight_smile:

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Havenstone’s already said there’ll be more than 50 post-revolutionary factions. That sounds pretty chaotic.

It’s called Harrowing. We already have a daily quota, and I think most MC’s will have to have one again.

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One thing I LOVE about this game is the realistic portrayal of how Idealist revolutions at the end have to face the REALITY of triumph and what to do to maintaining the power and control against other rebels other countries eetc.

Many of you probably will end with a regimen that kill more people and in more scale that anything Hegemonic regime could dream of.

Meanwhile people rhat still in their ideals will never achieving anything in power so the chaos and violence will keep going just will the satisfaction you follow your heart. But to the millions o harvested people they won’t give a shit our characters ideas.

I love that because is how universe works. At the end only the cynical ruthless characters that say violence and killing will be worse are only people sincere here.

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What I like about this game is that it supports different playstyles.

I have a militaristic homelander noble intent on restoring the Shayardene monarchy, a cosmopolitan helot theurge trying to forge an egalitarian society, and a (mostly) nonviolent charismatic noble campaigning for religious reform. And all of those are perfectly valid ways to organize your rebellion.

That’s fantastic because there’s no one right way to do it. You can be cynical and only in it for your own gain, or you can be an idealist. And there’s nothing saying an idealist can’t be bloody and ruthless either.

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Most Idealists ended in bloody violent revolutions and yeah i agree with you about the game.

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Absolutely.

Most people who cross into Xaos don’t come back across the Ward, but if they do, it’s usually pretty close to where they went in. The Plektoi also have some other scents to follow, of people expected to be in the Rim.

Not sure. :slight_smile: I’ll answer the question as and when I am.

Absolutely–very enjoyable and enlightening reads. And you will have data to work with, just not a remotely accurate or comprehensive Hegemony-wide budget.

There are moneylenders at just about every scale, including highborn Karagond ones who lend to the Thaumatarchy itself. Mostly they’ll be Syntechnia merchants, as they’re the ones who accumulate tradeable capital. Paper money doesn’t exist; the Syntechnia knotwork-and-seal system (plus written contracts for complex deals) allows traders to settle accounts without shifting massive amounts of coin.

You’re right that revolutions offer a chance to make some things more legible, and you’ll have the option to continue the Hegemony’s evolution in that direction (which will potentially help empire-building MCs extend their reach, at the cost of further alienating the yeomanry and rural aristocracy). Whether that can offset the decrease in legibility that follows the breakup of a continent-spanning empire into warring factions, though… I’m still skeptical.

No, I don’t think so. Air rifles are a useful anti-Theurge weapon, but as far as I can see, artillery isn’t; and if you want to bring a wall down in the gameworld, you use Theurgy.

A Great Leap Forward! You can consult @idonotlikeusernames.

Can you say more about what you mean by that distinction? What would it look like to “make a free territory” out of an empire like the Hegemony?

That will of course be possible, even likely. I like that trope too.

That said, I don’t want a game in which all the outcomes are varieties of awful, and “Killing fewer people than the Hegemony,” while not entirely straightforward, is also not the highest of bars to clear.

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I would love a option to sabotage absolutely theurge in way they will never work evn if means Mara has to sacrifice herself or something Mara totally will do.

Perhaps it could, but only in a core territory. For example in my mc’s case that could be Avezia and its surroundings, perhaps the entire future canal zone. Outside of that the new state’s grasp may be a lot weaker and it might even have to accept, at least in the short term, various warlord “governors” who are only nominally loyal and affiliated. Essentially the problems Nationalist China used to have, except that possibly they didn’t have a credible WMD threat to keep the Japanese at bay while they integrated their territory one campaign at a time. What my mc is less afraid of because he already is a radical is reforming, as evidenced by the campaign the start literacy education while the rebellion was still in the hill bandit stage.

Pneumatic cannons might eventually find a naval use, but that likely beyond the stope of the game, particularly when not all ships can afford to have theurges or sufficient blood reserves on them. For use on land, I agree.

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You can launch horses throughout pneumatic canons to the hegemony that way you kill all your enemies at once lol

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Could the Thaumatarch bestow nobility and land on someone who is not ennobled? @Havenstone

Yes. Even an Archon can do that, as noted by Carles in his prologue (the ennobling of the Alastor captain who brought down the de Bors). Other nobles don’t like it very much, as you’ll see in the back half of Game 2.

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I assume it would still be limited to the free peoples, as elevating the blood cattle cuts right through the foundations the whole system is supposedly based upon.

You assume correctly.

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Are there any noble ranks above Aristarch but below Archon?

Either this game was rebalanced after it was submitted to CoG or I’m just really rusty, because I don’t remember it being this hard. :persevere:

Also a testament to how immersive it is because being responsible for all these lives is a serious emotional strain.

When I was notified that Alless had starved to death I just about threw my phone across the room.

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Hey, I was just wondering about something, I read through the game, but are the Angels apathetic? At least to a certian extent? I mean the Hegemony has ruled for at least three centuries. And they did nothing, or perhaps their efforts were ineffectual (which is unlikely, right?).

On that note, why hasn’t Xthonos done something? Is he busy battling Xaos? And can we do a deal with Xaos?

Sorry for the questions, this story is so expansive, I just wanted you to know that not even CoR has pulled me into a world like this.

Also, do we get to romance the Thaumatarch? I know, I know, just wondering is all…

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The Angels aren’t even proven to exist.

And no, but you get to romance the Thaumatarch’s child…

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I read somewhere that Xaos lifts meteoric objects to the aetherial abode of the Angels.

Is that not cannon?

That’s surprising. He has a child…
Is there any website where I can read all of this? Like Cataphrak’s Infinite Sea?

Maybe the Angels like the Hegemony.

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Or one Angels don’t exist or they exist. My bet is don’t. However could it be they are actually doing the elder scrolls route Where there has to be a hero in a expected place in a specific moment to move the history as Morrowind intro says The events the prophecy are nothing without a hero. So it leads to a common an for many true Oblivion lore that your character didn’t even exist before appear in that cell just when emperor arrived. But this is not a place about Oblivion lol.

However it could it be that Angels put a hero To be a paladin meanwhile they eat pop corn like they were watching Game of thrones due they are bored

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