Right – I’ve just updated the Moody site with a revised version of the first chapter of Stormwright. The changelog I’m about to share with my editor has 69 non-typo edits noted, some of them reasonably substantial. The latter include:
- The option to promote your religion in Sojourn, in direct competition with Erjan (or to start seriously learning more about his)
- Revisions to the trauma dynamic, linking it more clearly to the events of Game 1 as well as to your abusive dad, and having it affect you more in the waking world
- The option to undercut Herne’s leadership by revealing his plan to lead the Sojourners back into Storm-affected territory
plus a whole lot of tweaks to dialogue and descriptions, typo fixes, and clarifications, most inspired by your (and my editors’) feedback. The versions I just posted are roughly 30,000 words longer in total than the original draft. If you gave some feedback that hasn’t been taken into account, it might be because I had to limit my revisions at some point, but don’t completely despair of seeing it – I plan to hit some suggestions in later chapters, and/or in the “hanging out with my companions/romance interests” bits of Ch 1 that I have yet to flesh out.
With that out there, I’ll be throwing myself unreservedly into Ch 2.
And to catch up on questions asked in the thread:
Yes. The “no more empires” MC will have to deal with the increasingly inescapable reality that Shayard in its current borders is itself an empire. And it’s unlikely that Shayard’s partners in a koinon would agree to let Shayard be the sole military authority, or to pay Shayard a special tax for maintaining their privileges. Those are imperial terms, not koinonia.
Either “6” is powerful beyond the capacity of language to convey, or the author failed to remember that he needed to write a total of seven states (including “0”), not just six. I’m going to go with the former.
Me too! Back in 2009, I wrote this about them in a meme about “15 books that will always stick with you”:
“As a kid, I tended to avoid science fiction unless it included princesses and lightsabers (i.e. fantasy with lasers). It took many insistent recommendations from a respected adult before I cracked open this impossibly dry-looking book about psychohistory and the Encyclopedia Foundation of Terminus. (I mean, come on). But as soon as I did, I was hooked. It was the first time I’d read a novel driven by ideas rather than plot, where the stories were resolved by the heroes harnessing vast social and historical changes and not by (say) an ill-timed stumble at the edge of a volcanic crater. It’s easy to see now that Asimov’s ideas about historical determinism are just another kind of fantasy, but I still enjoy them.”
Since I’m now writing my own series that will be resolved by the heroes harnessing vast social and historical changes, I’d definitely count the Foundation books as a formative influence.
Afraid not. Maritime empires on that model only really work if you benefit from a military tech gap (e.g. in our world: mastery of gunpowder and the forts/ships that make best use of it) that allows you to hold your little fortified entrepots without being uprooted by the armies of the land you’ve invaded. For the MC to conquer and hold all the Erezzan and Halassurq ports in G5 would be less like the Portuguese taking Goa, Colombo, and Macao and more like if they’d tried to take over Venice, Bristol, and Cadiz.
Good question! When the de Syrnons were crushed 300 years ago, the quisling noble house who would become the first Hegemonic archons of Shayard successfully argued to Hera that they would be better able to control a unified Shayard than a Shayard split into two or three parts. As you know, they didn’t get to keep it all, but Karagon just peeled away at the borders rather than splitting the core province.
The “Loyalist” (to Karagon) noble networks thereafter successfully managed the integrated province to the Thaumatarchs’ satisfaction. The archonty’s scale kept uprisings in one part (e.g. the Cabel Rising) from ever spreading to affect the majority of its territory. Since then, the Laconniers have never been so much of a threat that the Hegemony would have seriously considered breaking up Shayard just for the purposes of dealing with them.
Much as I’m a fan of both, I think the connection between religion and cheese is a historically contingent one, and will not make the leap between worlds. Government “cheese,” similarly, will not be among the Xaos-spawned horrors I write into XoR.
You’ve given fantastic feedback from the start, with verve and honesty. I hope I’m not the only person who would have responded with gratitude to that.
Players who keep using their once-per-game stat boost to increase their Theurgic capacity will by next game be able to master the basics across all the “Sojourn specializations” and be advancing in higher-level skills, some of which will be in new focus areas. I expect that dynamic to continue, until an INT 6 character in the final game is focusing on skills that are nowhere on your radar at the moment.
Both your power and your capacity to do it without badly damaging yourself/others.
No, I don’t think that scaring Erezziano kids is ever going to be your top priority.