Carebanet Girls (WIP)

Hey, I love the game so far and look forward to discovering more about all these mysteries! :smile: Btw I think I found a bug, I selected tiara as my protection but in the stats menu it says I’ve chosen the long coat. Also does the school club you pick get mentioned later on?

Just finished Chapter One.
By the way- does chapter one finish after the protagonist wakes up? If so, I just finished Chapter 2.

I’m working on a longer review (of sorts), so I’ll just give you a basic rundown of my thoughts right now.

Carebanet Girls has a lot of notable potential.
I love the way you set up the diverse cast of characters and kept them relevant throughout the story. Although I’d like more of a choice who I associate with, that would take a lot more text so it’s understandable.

The main character was easy to identify with; letting us chose most of her details helped quite a bit.

My favorite scene, so far, was the period before the protagonist woke up. It felt excellently paced, and I was the most interested during that period. That’s probably because the story was going from main detail to main detail and not focusing on the fluff.

I noticed a few grammatical errors, mainly with run-ons and comma splices. You seem to have spelled most things correctly (except ā€œEleticā€, which I assume you meant ā€˜Eclectic’).
Your logic makes sense, though, and I didn’t run into any bugs in the code. Great job with that!

Thank you for the password system, by the way. Although I feel that you didn’t need such a complicated password, I’m glad I can resume the game later on - I’ve ran out of time to play for today!

There’s something amazing about being a magical girl with a satchel of explosives.

While it was really enjoyable to play, can I suggest breaks after the speaker changes? Instead of them being right after each other

I like how you both get to speak in conversations! I had a lot of fun with the whole thing actually, hope you keep going with it.

[You feel a warm sense of friendship as you press the REPLY button.]

@Bobcat No plans to be made for the club being mentioned at this point of time yet and thanks for the bug mention.

@Eleckar Each chapter should be announced with a title and a tarot card’s name. That’s how I wrote it at least. If the game doesn’t continue in Chapter 1 and 2, then it’s a bad ending.

@Zanite I’ll see what I can do about the format. Also a magical girl with a satchel of explosives has already been done before actually.

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I found something weird during the second boss battle (the one with 125% barrier) I retried it… Willingly not because I died a bunch of times but at one of them the chapter says you see Jaime and Nana together (this was also the only time I beat the boss) but every other time I don’t think it mentioned Jaime and Nana being together

That was amazing <3 there’s me thinking they only used swords and sceptres!

I really love all the options we get and how we can affect our relationships! Ps I LOVE the fact that we can actually befriend the souls instead of fighting them :smile:

@SheaMcD May I have a pic or the text of that section? I can’t seem to find that error on my own.

@Zanite I think you’d be surprised to see what kind of weapons magical girls use these days. Swords are the most common but hammers, scythes and guns are getting pretty common too.

@fox_vixen Befriending is a common aspect of MSs, whether it’s standard befriending or Nanoha style befriending so it pretty much has to be in there.

Is befriending the souls instead if fighting them going to make any difference later on?
But personally I think dual guns are way better that one

@WhiteLynx Mechanically, there is a difference. Befriending them gives you points in either courage, friendship, hope or imagination while defeating them gives you mana. Courage, friendship, hope and imagination gives bonuses to certain skills after reaching certain thresholds while mana benefits your combat damage and all of your skills after reaching certain thresholds.

Well it happened after I died about 50 times so I can’t really be bothered to do it but it probably won’t affect anyone else because I died… A lot

I’ve replayed this a couple of times and sometimes I spot Nana and Jaime together, and sometimes I just ā€œhear a familiar voiceā€ or something like that and continue on without further investigation. Is that a bug or a scene depending on how high we ā€œrollā€ on our perception skill? :smile:

@Ventura Yeah. It’s a roll high on perception check.

To a moderator, please lock this thread since no one on the forum appears to be interested in this game. Thank you.

I’m sorry that you feel that way, I really like this WIP. :slight_smile:

I just don’t know what else there is to say about it, there has been no recent updates, and the majority of questions I’ve had has been answered.

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Same here. To say there is no interest is a lie.

^ As they said, we’re far from uninterested. Honestly, this is one of my favorite WIPs on here. Just not much to say atm. Just been waiting for the next update to hit.

Edit: Also, you might want to consider saying something down here in the comments when you update. I know I nearly missed a couple updates just because I hadn’t noticed they went up.

I agree with the rest of them I absolutely enjoyed the update

Nooo don’t do it
Who made you think that way!!

Let me clarify this: I only want to close this forum thread. I am still working on the game and I intend to finish it. It just gets extremely depressing to see this thread buried at the bottom so I’d rather get that problem out of the way and finish working on this without any lingering worries on my mind.