Hello! TeslaV2 here. So I have finally decided to give my hand a try at actually making a game instead of just lurking around and playing them all.
Avalon is a country on the planet of Eden. This is where I intend most of the game to take place. This is steampunk or a neo-steampunk type world. Every country has differing levels of tech, but Avalon by far has the most advancements. All in all, I have not gotten far enough along to need more background. Though I do have many things like places and people outlined
You start out in the same place no matter what you background, but the reasons why you are there will differ very much based on the background.
What’s is to come (hopefully):
1.Finishing background childhoods
At least 3 countries to choose from, and 4 cities each.
1a. Parents, jobs and how you fall into place for these jobs.
3.Why you are in the Tavern.
4. The start of the story.
Once this is done I will make another list of the next 4 things.
What I was able to do was address most of the issues at the beginning before childhood. Added a few hidden stats for later on. And flushed out more of the backgrounds. Hopefully, this will give you more of an idea of the world.
Honestly, I am not the best writer and will have to rewrite a few times. But the general idea is there for now.
What I am hoping for, is small ideas for the type of backgrounds that would be interesting, spelling mistakes, questions that need answers, and anything else you feel like telling me. I am really open to a lot and telling me will not be a bad thing. However if it does not make sense in my world I will let you know why, and if you come up with a workaround I’ll see if I can work it in.
In this world just about anything is possible so PLEASE let me know your thoughts and ideas:slightly_smiling:
1.So I managed to fix the 404 error.
2.I also added a bunch of scenes going forward with backgrounds. I did not fix all of the stats to match the childhood stuff.
3.The amount of background that I initially wanted is quite a workload. SO: I was thinking of just sticking to a few options, and taking the entire story in the military route. Then, if people seem to enjoy the universe and playing the game when it is finished I will expand with other options in other games. There are a couple of upsides to this: I can focus on writing more and less on the coding making the read much more enjoyable and I can bring multiple user characters together from multiple games for a final larger game. (yes this is quite ambitious but it sounds like fun)
What are your thoughts on this?